6,996 Commits over 2,802 Days - 0.10cph!
Make settings button consistent with server switcher
Removed header title for Hub
Removed useless headers from Devices and News tabs
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Make map jump to your death marker if you're dead
Hide player markers of dead people
Add smart switch and alarm icons, use them as the defaults for those entities
Fix weird centering on PageMessage
Fix smart alarm source item
Forward pairing errors to the client so appropriate error messages can be displayed
Add a cooldown on the resend button so it can't be spam clicked
Add a button to resend the pairing notification (saves a click)
Remove the console commands to enable/disable permission for a server (the menu is used instead)
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Smart switch and alarm icons
Some small code adjustments
Hide the new badge over the main menu option after successfully pairing once
Small cleanup, fix client compile, revert convar default value change
Add a cooldown period so people can't spam trigger alarms
Redo the setup notification dialog using Rust.UI (will need some polish)
Localization for the smart alarm default notification text
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Hook up smart alarm animator
Hooking up more smart switch animation stuff, don't allow interactions without power
Smart switch receiver lights hooked up
Hook up the new art to the smart alarm prefab
Allow anyone to edit the message when there's no TC
Fix cancel button doing nothing on the message setup screen
Refresh setup menu when connecting/disconnecting
TypeScript upgrade
Update protos (removes MapNote.id)
Don't show team leader's death marker to everyone
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Update menu UI to use designs from Lewis
Fix map jumping to the bottom left instead of center when there's no player marker
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Hide the setup menu unless a convar is set (default off)
Update menu panel to use Rust.UI, hook it up on the main menu
Fix possible divide by zero (and possible hard crash in reanimated)
Simplified keyboard theme code
Better authenticating screen
Made the chat send button a bit easier to hit