6,996 Commits over 2,802 Days - 0.10cph!
Mostly upgrade to React Navigation v5 (from v3)
* They removed switch navigators so will need to do that another way
* Forwarding screen options from tab to stack is totally broken because they removed some fucntions it needs (probably another way to do it)
* Performance is awful (in dev mode at least)
* Warnings spewing out of a few things
Fix sentry sourcemap upload
Remove name from entity info
Setup intro screen (with temp useless content)
Icon picker and stuff for add device screen
Setting entity name on the add device screen, need to do the icon picker now
Entity pairing page styling
Fix sudden huge gap on hub, better spacing on pairing buttons
Some pairing page tweaks (wip)
Add new PlayerStates to the cache so they don't get lost forever
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Add a dirty flag so player state doesn't always need to save for each player
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Fix a few issues with PlayerState and MruDictionary
WIP custom switch component so we can style it nicely
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Cache MainCamera.mainCamera.transform (mostly cleanup, but tiny optimization too)
Fix downloading models from the item editor when there's multiple models
Don't save replicated convars on the client
Fix toggle buttons always showing "OFF" even when they're on
Phrases
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Don't allow manually setting replicated convars clientside (prefix it with sv so you can't desync yourself)
Fix the igniter not igniting candles
Add composite keybinds so you can do stuff like: bind [leftcontrol+x] kill
Don't allow negative oceanlevel because too many things would break from it
Fix buoyancy component ignoring oceanlevel changes
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Add meta.add console command to add a value to a convar (useful in binds)
Remove duplicate SettingsButton
Fix MarkHostileFor stomping the client's hostile duration timer with shorter values
No transparent headers on some modals
Add messages back to the mock server
Show team chat loading indicator, show special screen when the chat is empty
Fix rivers being offset above the ocean instead of staying under