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8 Commits over 0 Days - ∞cph!

6 Years Ago
Fix charger pushing units across gaps
6 Years Ago
Grabber attack range stops at the unit it would grab
6 Years Ago
Fix motion blur being applied to map preview images
6 Years Ago
Fix GetTilesInDirection not stopping at walls
6 Years Ago
Fix charger damage previews not accounting for armor
6 Years Ago
Highlight tiles green when they have a friendly unit but are in the chargers attack path (also two small bugs in highlighting)
6 Years Ago
Adjust tile targeting for line attacks, now supports limited height variation as well (charger uses this to go up/down), also disable terrain LOS for charger attack
6 Years Ago
Fix some charger bugs related to holes in the map (animation stopping early, pushing too little)