branchspacechess/main/charger-fixescancel

11 Commits over 0 Days - ∞cph!

5 Years Ago
Fix charger pushing units across gaps
5 Years Ago
Grabber attack range stops at the unit it would grab
5 Years Ago
Fix motion blur being applied to map preview images
5 Years Ago
map too
5 Years Ago
revert the accidental car1.png preview commit
5 Years Ago
Fix GetTilesInDirection not stopping at walls
5 Years Ago
Burner max height set to 0, enabled terrain LOS check.
5 Years Ago
Fix charger damage previews not accounting for armor
5 Years Ago
Highlight tiles green when they have a friendly unit but are in the chargers attack path (also two small bugs in highlighting)
5 Years Ago
Adjust tile targeting for line attacks, now supports limited height variation as well (charger uses this to go up/down), also disable terrain LOS for charger attack
5 Years Ago
Fix some charger bugs related to holes in the map (animation stopping early, pushing too little)