branchrust_reboot/main/work_queue_optimscancel
2 Commits over 0 Days - Infinitycph!
Lap interval pass on additional work queues
- DroppedItemUnderwaterQueue, 0.05, keep inline (ish) with physics tick rate
- BotColliderWorkQueue, 0.1, this is only refreshed every 0.2-0.3 seconds anyway
Fix water junkpile queue leaking at about 150 entries/hour, causing budget to max out pretty quickly
- also introduce concept of work queue intervals, allowing the enforcement of min seconds between two passes, UpdateNearbyPlayers only runs every 0.5-1 second so queue has been changed to match this