userRyleigh Kostashcancel
repoSpaceUsurperUnitycancel
set up easy mode players octopus/mech turret diff scaling fuse stage diff scaling some trench pattern scaling
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Yesterday
octopus pattern difficulty scaling Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles mech pattern difficulty
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6 Days Ago
set up easy stages fixed other easy stages
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7 Days Ago
removed some resources folders intro stage pattern difficulty
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7 Days Ago
pattern total time estimate stage patternDebugText property pathEnd helper function egg implode missed sfx tweak use pixel chunk explode sfx Attempting to support #include in FsmData Example of overriding an FSM state removed debug UnitFormData pixels array is now appended when overriding misc easy mode Merge branch 'master' into asset-bundles merge
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8 Days Ago
Attempting to support #include in FsmData Example of overriding an FSM state removed debug
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8 Days Ago
pattern total time estimate stage patternDebugText property pathEnd helper function egg implode missed sfx tweak use pixel chunk explode sfx
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8 Days Ago
build fix?
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8 Days Ago
build again
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8 Days Ago
easy crusade, stage onStart callback bullet velocity multiplier pattern bullet lifetime multiplier difficulty stage property more pattern params to modify their bullets difficulty utils intro slowspokes difficulty
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12 Days Ago
pattern onCharge callback laser sfx invasion sfx Merge branch 'master' of SpaceUsurperUnity more invasion sfx
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14 Days Ago
frame pattern sfx Merge branch 'master' of SpaceUsurperUnity more frame sfx laser sfx tweaks
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16 Days Ago
removed unused music files removed more stuff, mech curse sfx tweak fuse sfx tweaks onion replacing some overused sfx
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18 Days Ago
replaced missing texture, removed other stuff
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18 Days Ago
more unused sfx removed reduced quad/diamond spritesheets in size removed some large unused textures removed more textures Merge branch 'master' of SpaceUsurperUnity
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19 Days Ago
fuse sfx tweaks unit.OnChunkExplode, removing some unused sfx removed more unused sfx
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20 Days Ago
chunk explosion vibrates at correct position Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity sfx tweaks
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20 Days Ago
credits stage Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity broadside powerup broadside aimer copies body angle changed broadside aimer sprite
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24 Days Ago
build !switch
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24 Days Ago
force build again !redux
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24 Days Ago
build !redux
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25 Days Ago
build fix !redux
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25 Days Ago
tentacle bio pattern fixed laser prison targeting - SpawnPlayer can set targetplayer, added AdjustTargetPlayerUpdateTimer reverted barrage !redux
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27 Days Ago
PixelData.ReplaceColors random mech pixels change color on core hit orb wait times updated bullet playerDamageDir property show triggers instead of shoulder buttons on replay fix exception in tutorial Merge branch 'master' of SpaceUsurperUnity set proper player damage dir for irregularly shaped bullets
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28 Days Ago
fix json error misc tweaks Merge branch 'master' of SpaceUsurperUnity barrage experiment etc powerups have some magnetism, orb balance, etc implode pixel debris goes away from core now pixel flashing on orb core hit
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30 Days Ago
misc balance powerup child pattern uses parents angle fuse balance and spinner more fuse balance trench balance, onion grid improvement onion balance !redux
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31 Days Ago
storm balance changes Merge branch 'master' of SpaceUsurperUnity can access a patterns start time more storm balance invasion balance
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32 Days Ago
cant activate status effect while dying laser balance changes !redux
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33 Days Ago
build fix !redux
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33 Days Ago
playtest changes tentacle powerup tweaks tractor affects units laser tri ring visual tweaks laser stuff, new prison pixels new prison2 pixels build !redux
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34 Days Ago
build fix !redux
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34 Days Ago
build again !redux
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34 Days Ago
misc playtest tweaks remove robo unit removed unused bullet collision flags laser tractor beam pulls crosshair surrounding patterns less tweaked laser homingGrenade visuals build !redux
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35 Days Ago
build !redux
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35 Days Ago
player death particles no longer damage pixels respawn pod spawn position changes over time !redux
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35 Days Ago
build !redux
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35 Days Ago
tweaked laser scope attack for co-op laser powerup/scope changes dont show tips in tutorial claw pattern timing change, etc claw attack tweak
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37 Days Ago
eject rewards rename shieldZone to purge petrify effect sfx Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity enraged fuse enemy retarget when target dead
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41 Days Ago
build again !redux
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41 Days Ago
build !redux
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41 Days Ago
remove debug lock levels Merge branch 'master' of SpaceUsurperUnity
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41 Days Ago
nearest player check
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41 Days Ago
eject powerup, etc Merge branch 'master' of SpaceUsurperUnity bullet nearestPlayer starts as null now, so it performs a max level check as intended
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42 Days Ago
tutorial fixes and sfx
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42 Days Ago
build !redux
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42 Days Ago
tutorial forced death tutorial tweaks tutorial speech tweak
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42 Days Ago
coop tutorial polish
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43 Days Ago
build !redux
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43 Days Ago
more co-op tutorial stuff !redux Merge branch 'master' of SpaceUsurperUnity
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43 Days Ago
tutorial co-op flow
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44 Days Ago
tweaked co-op player damage Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity fix json error build !redux
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44 Days Ago
barrage goes there n back fuse respawn pod has proper bounds tauntSpeech checks correct player in co-op check min status level instead of target player, sometimes powerup dropping dropped status max stack size status bullets check for nearest player every frame
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45 Days Ago
octopus speech Merge branch 'master' of SpaceUsurperUnity more octopus speech, etc Merge branch 'master' of SpaceUsurperUnity revert octopus speech changes shouldnt clear speech bubbles as all might not be despawned some tutorial stuff !redux
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48 Days Ago
tutorial stuff
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48 Days Ago
removespeechbubble(player)
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48 Days Ago
units dont retarget while charging attack enemy hp not scaled for coop base player damage reduced in coop
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49 Days Ago
bullet killing player despawns in coop unless all players dead reduce onion grid2 lag player_revive string setup boss speech for player revive
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50 Days Ago
laser trap looping sfx respawnPod bullet cantBeDestroyed prospector secondary laser color Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity trench coop vine tether
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56 Days Ago
swap attack tweaks tentacle wobbling sfx tweaks tentacle bomb tweaks
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57 Days Ago
traps say defused when they dont trigger trap defuse sfx egg plays different sound when expires
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57 Days Ago
57 Days Ago
can shoot eggs to delay their timer like traps dont call unit.setup unnecessarily (could cause divergences) unit ChangeTargetPlayerOnDeath property fix respawnPod target player
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58 Days Ago
setup speech for co-op player death some fastSin usage laser boss ignorecollision w respawnpod traps dont count down when being shot trap fixes
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2 Months Ago
adding "changeTargetPlayerOnDeath":false to bullets fix player jitter on death fade reduces threat level to zero
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2 Months Ago
more recall powerup work hunter dragging vine can connect both players
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2 Months Ago
storm targeting fix popping sound in invasion drums highpass invasion targeting more targeting pattern targeting
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2 Months Ago
claw,frame,laser targeting build !redux
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2 Months Ago
avoid divergence when setting initial _targetPlayerUpdateTimer
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2 Months Ago
onion & hunter bullet player targeting achievement tweaks for 2player update bullet pos properly when clamping to bounds patterndata useAnchorPos property tentacle & orb targeting
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2 Months Ago
fixed some unit targeting stuff, fuse enemyA dont retarget when enraged fuse enemyB targeting fuse pattern targeting trench pattern targeting
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2 Months Ago
xulgon revenge bullet interacts with fade Merge branch 'master' of SpaceUsurperUnity patterns can retarget different players like bullets can mech patterns switch targets moved unit player-targeting to formdata unit onAutoUpdateTargetPlayer callback
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2 Months Ago
autoUpdateTargetPlayer, status paths, etc Merge branch 'master' of SpaceUsurperUnity fix missing asteroids fix mysterious force removed some debug Merge branch 'master' of SpaceUsurperUnity respawnPod stay in bounds, turret autoupdate owner drone has red explosion effect bullet pattern attachChildBulletsToBulletAnchor property bullets can override target player selection xulgon revenge bullet retargets player in line of sight
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2 Months Ago
change xulgon curse spawn trigger egg/traps dont avoid units so fast Merge branch 'master' of SpaceUsurperUnity unfinished eject powerup resetGunPositions, fix visual issue for Swap bullet
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2 Months Ago
resized onion emoji both players can push turret claw boss movement fixed for 2player xulgon revenge bullets look for both players added methods for getting status levels of >1 player
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3 Months Ago
fix intro song for 2player players collide with eachother averagePlayerVel, fixed 2player fade collision
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3 Months Ago
expose player.selectedStatusPath player2 wider, fixed execution player2 Merge branch 'master' of SpaceUsurperUnity fix respawnPod player being destroyed by boss explosion respawn pod lasts forever, tweaked visuals to differentiate from shieldEgg
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3 Months Ago
fuse laser impact effect scales with dps fuse laser ringBullet proper colors Merge branch 'master' of SpaceUsurperUnity fuse laser looping sfx laser diamond circle2 polish Merge branch 'master' of SpaceUsurperUnity
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3 Months Ago
onion fan uses bigger ringBullet for core expanding bullet shows target when it nears max size trench expanding warning sfx
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3 Months Ago
all levels unlocked !redux
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3 Months Ago
fix redux mech json error all levels unlocked !redux
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3 Months Ago
new build !redux
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3 Months Ago
invasion tossed tweaks frame noGunsLeft attack changes
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3 Months Ago
more anomaly behaviour changes claw tweaks Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity storm noGunsLeft attacks
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3 Months Ago
added some barrage to levels onion pattern polish, etc onion diamondShot4 art polish & sfx fix onion state changes
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3 Months Ago
onion wrappers pattern onion wait times depend on num parts destroyed Merge branch 'master' of SpaceUsurperUnity mech form0 curse timing new airburst aimer
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3 Months Ago
orb rotatingLaser charge/shoot sfx orb warp curse sfx & polish Merge branch 'master' of SpaceUsurperUnity onion fence pattern onion halves pattern onion cRing pattern
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3 Months Ago
tweaked barrage icon again barrage shoot sfx barrage bg aimer barrage/sfx tweaks orb laser looping sfx
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3 Months Ago
more barrage polish new barrage aimer barrage icon/description fix barrage aimer flipX
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3 Months Ago
tweaked convert vibration barrage powerup work
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3 Months Ago
new convert aimer Merge branch 'master' of SpaceUsurperUnity fixed some bake errors
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3 Months Ago
tentacle rotating petrify attack Merge branch 'master' of SpaceUsurperUnity tweaked player hurt camera shake removed useLegacyDamage from redux bullets status effect gunAimSpeedMultiplier barrage powerup
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3 Months Ago
bullet onDespawn callback centipede death effect death effect centipede2 trap centipede death effect added more dash powerup to tentacle
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3 Months Ago
webbed icon new dash icon web sfx
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3 Months Ago
first section of string fades in whitelisted pixelgroup damage/heal methods fix patternStartPos set to wrong value dragging vine boss behaviour
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3 Months Ago
hunter dragging vine better string sprite dragging status caused by bullet
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3 Months Ago
swap effect reverted onion emoji filtering Merge branch 'master' of SpaceUsurperUnity swap polish swap handles when players are dead
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3 Months Ago
robo laser missOn pattern fix anim bug with prospector
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3 Months Ago
prospector robo unit pixel anims
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3 Months Ago
prospector robo pink laser sparks robo tractor pattern prospector new form0 anims Merge branch 'master' of SpaceUsurperUnity prospector form1 pixel anims prospector form2 pixel anims
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3 Months Ago
better vfx/sfx to show that convert is ending claw nogunsleft patterns, across sfx prospector form2 laser farther from core prospector pixelgroups dont react when attaching laserring fix prospector robo lasers
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