branchsbox/mastercancel

14,046 Commits over 1,583 Days - 0.37cph!

1 Year Ago
Call GetPixels() on backdrop filter props instead of getting Value directly, fixes percentage/fraction-based filters
1 Year Ago
Fix edge case for FindDeepestNodeContainingSpan
1 Year Ago
CSS: Better Autogen (#1222) Leaves out nullability changes for a later pain day, but includes layout cascade auto-gen, transition/animation default value handling w/ auto-generated defaults, and guarantees a value for every property in ComputedStyles (although the compiler isn't aware of this yet).
1 Year Ago
Don't moan about missing voice input
1 Year Ago
Fix basic Random primitives (#1219) * Fix (Rotation / Vector2 / Vector3 / Angles).Random * Add some System.Random extension methods * VectorInCircle * VectorInSphere * VectorInSquare * VectorInCube * Gaussian (+ 2D / 3D / 4D)
1 Year Ago
ModelDoc: Add camera near Z setting
1 Year Ago
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1 Year Ago
Boxing Outfit https://files.facepunch.com/daniel/1b0811b1/choose_your_fighter.png Lods and skinning adjustments coming ASAP. Boxing Gloves + Boxing Shorts Plus updated version of the Tanktop
1 Year Ago
Copy tonemap params from ActivePostProcessEntity to scene camera tonemap params
1 Year Ago
Enable scene camera tonemap by default
1 Year Ago
Add SceneCamera.Skybox, port sky entities & client logic to C#
1 Year Ago
Fix joining a server being fucked
1 Year Ago
Remove dead spherical vignette code from user shading model
1 Year Ago
Fix Camera.Size Tool scene renders run through unified render path
1 Year Ago
Use Frustum instead to ensure created
1 Year Ago
Initialize CRnWorld::m_debugDrawFilter
1 Year Ago
Stricter Rotation.Angles() tests sboxgame/issues/3984 Some angle related MathX methods LerpDegrees, LerpRadians, DeltaDegrees, DeltaRadians Don't compare euler angles in rotation tests There's always at least two solutions Fixed sboxgame/issues#3984 Fixed typo in DeltaRadians DeltaDegrees / DeltaRadians tests LerpDegrees / LerpRadians tests
1 Year Ago
Strip IAttachmentOverride Fix attachment lookup using old/unused view Strip GetPlayerViewSetup() related paths - none of this was working anyway
1 Year Ago
Restore default_fov Strip IVModeManager
1 Year Ago
Remove unused + unneeded Graphics callbacks Remove IPhysicsWorldEventListener Render physics debug worlds if enabled
1 Year Ago
SceneCamera Tonemap (#1251) Add tonemap properties to SceneCamera
1 Year Ago
Remove all the player stuff from CViewId, give each camera a CViewId (debatable whether CViewId is needed)
1 Year Ago
Don't spam "CTextConsoleWin::GetLine: !GetNumberOfConsoleInputEvents"
1 Year Ago
Fix dedicated server crash Add dedicated server test to ci workflow
1 Year Ago
Fix Vector3.ToScreen not working as it did before and breaking lots of stuff. Implement backwards compatibility and evaluate if this is the right solution later.
1 Year Ago
Remove unused spherical vignette from renderingpipeline and core shaders Unused viewport shit in camera renderer CCameraRenderer inherits SceneCamera Name for debugging
1 Year Ago
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1 Year Ago
Allow local packages in game menu if we are not ourself a remote package. Fixes sboxgame/issues#3614
1 Year Ago
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1 Year Ago
Rotation -> Angles -> Rotation test Fails because of #1250 Deal with singularities in Rotation.Angles() Fixes #1250
1 Year Ago
Sandbox check more unmanaged types
1 Year Ago
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1 Year Ago
I didn't actually delete the debug output
1 Year Ago
Lets remove these stream extensions while they're not being used by anything since they will probably cause us some trouble in the future
1 Year Ago
I forgot to remove all the debug output
1 Year Ago
Sandbox bytes to value conversions
1 Year Ago
Out Of Game Rendering + Custom Map Loader Api
1 Year Ago
WorldTextEntity: Hammer gizmo uses specified color too
1 Year Ago
Remove unused manual base address setting Fix minor typo in vpc WorldTextEntity draws its text in Hammer & added GIzmo.Draw.WorldText
1 Year Ago
Fix fgd dying because of func_instance line
1 Year Ago
Delete damagemodifier
1 Year Ago
Delete some more unused client headers
1 Year Ago
Delete spatialentity and env_ambient_light, not even in the build
1 Year Ago
Delete keyframe_track and move_keyframed
1 Year Ago
Delete env_clock and resourceprecacher
1 Year Ago
Whitelist System.Threading.Tasks.Task.ContinueWith and System.Threading.Tasks.TaskContinuationOptions closes sboxgame/issues/issues/3751
1 Year Ago
Fix asset spray tool model selection not working Native can set managed asset picker initial search filter, material editor uses this for _color shit filtering fuck off mysql_wrapper Can right click textures for managed asset menu in met
1 Year Ago
Remove game rules proxy entity, whatever that is
1 Year Ago
Delete native point_worldtext
1 Year Ago
info_cull_triangles .fgd -> c# editoronly def Fix oopsie on info_overlay visibility_hint .fgd -> c# editoronly def Clear a bunch of these native -> nice conversions