branchsbox/mastercancel

14,068 Commits over 1,583 Days - 0.37cph!

1 Year Ago
Fix Gizmo.Text getting culled way too early Add GameTask.WaitAny, WaitAll Fix hotload EndNoGCRegion error when using a lot of memory Whitelist Task.Status
1 Year Ago
Use previous logic for the recording texture but keep the rect crop
1 Year Ago
Whitelist HttpRequestException
1 Year Ago
Whitelist WeakReference<T>
1 Year Ago
Update MapEntity.TypeDescription when class is changed from native
1 Year Ago
Only show new lights gizmo in Select mode https://files.facepunch.com/louie/1b0811b1/Hammer%20-%20%5Blouiestuff.vmap%20_%5D%202023-05-08%2012-33-21.mp4
1 Year Ago
Oops not a string, return enum
1 Year Ago
CMapView m_pToolManager can be nullptr when rendering thumbnail
1 Year Ago
Add MapNode.Visible property, don't call DrawGizmos for hidden entities
1 Year Ago
Hammer manipulation mode maps to Gizmo.Settings.EditMode: select, position, rotate, scale, pivot
1 Year Ago
Citizen: added WalkFast_S
1 Year Ago
Citizen: added WalkFast (north), which is 75 units/second (Walk is 49 u/s)
1 Year Ago
Fix F6 recording when FB scratchtexture is bigger than the screen
1 Year Ago
Make sure area lights don't intersect with walls so we can sample CDFs properly, do bound calculation properly, speed up SIMD path
1 Year Ago
Area light controls for spotlightentity and update gizmos for the other ones, CylinderLightEntity.cs > AreaLightEntity.cs
1 Year Ago
Adjusted Rect light editor model
1 Year Ago
Area Lights (#885) Co-authored-by: bakscratch
1 Year Ago
Remove unused network code Remove unused clientmessages Send all RPCs unreliably - which is actually not unreliable at all but just affects the receive order Strip out EntityEvent stuff that does nothing
1 Year Ago
Added "Shaders" folder to Base Library csproj Fixed WorldTextEntity being affected by WorldPanels sboxgame/issues/issues/3225 Fix obsolete warnings about GameEvent
1 Year Ago
Hammer Gizmos (#874) ( https://wiki.facepunch.com/sbox/Hammer_Gizmos ) https://files.facepunch.com/matt/1b0511b1/gizmos.mp4
1 Year Ago
Single socket back Merge branch 'master' of sbox
1 Year Ago
SerializedObject base implementations (#1006)
1 Year Ago
Run ServerConfig.InitClient every time the game loop starts, as opposed to on bootstrap - when we kill stringtable pointers on shutdown, we unsubscribe any existing events, making input actions fall out of sync when joining another game. See #998
1 Year Ago
Electrical sockets and switches and plug wip Merge branch 'master' of sbox
1 Year Ago
LODs for a bunch of clothing pieces Lods for Clogs and socks, waistcoat and shirt, rubber gloves, stylish glasses and loose trousers.
1 Year Ago
Whitelist some System.Buffer methods * System.Buffer.BlockCopy( System.Array, System.Int32, System.Array, System.Int32, System.Int32 ) * System.Buffer.ByteLength( System.Array ) * System.Buffer.GetByte( System.Array, System.Int32 ) * System.Buffer.SetByte( System.Array, System.Int32, System.Byte ) interopgen: don't needlessly overwrite subfiles as this would cause c++ rebuilds everytime
1 Year Ago
Update steamworks sdk
1 Year Ago
Failing test reproducing sboxgame/issues#3227 Fixed sboxgame/issues#3227
1 Year Ago
Whitelist System.Lazy Whitelist System.Runtime.CompilerServices.ConditionalWeakTable Revert "Never recompile symlinked assets, e.g compiled asset from asset.party that you have the source file for" This was causing more problems then it was solving, need to rethink a better way to do this. Whitelist System.Collections.Concurrent.ConcurrentDictionary & System.Collections.Concurrent.BlockingCollection
1 Year Ago
Instead of silently failing throw arg exceptions - fix internal events not having correct params (#1003)
1 Year Ago
Whitelist System.Buffers.Binary.BinaryPrimitives Whitelist System.Environment.StackTrace
1 Year Ago
Shader Graph: Clean up recent files code; make clear recent files show again, only show max 10, re-opening a file moves it to the top of recent files
1 Year Ago
Remove SetMinimumFrameBufferRenderTargetSize, only used on SFM and it fucks scratch FBs, don't let SetMainSwapChain override behaviour of swapchain size listener on tools, remove hacks that we were using for setting scratch fbs
1 Year Ago
Fix build failing models, these probably need the same lodding setup as simple_dress too @DanduwFP
1 Year Ago
Added .vpk to .gitignore template
1 Year Ago
Warn about missing input actions once Fixed documentation of Compiler.Name Failing test reproducing #996 Better generic method resolution, fixes #996 Possible fix for sboxgame/issues#3227 Make RPC code gen deterministic
1 Year Ago
Add an option to create a .gitignore when creating a new project Fixed an exception when giving a project invalid asset location Fixed an exception when drawing BaseItemWidget items Happened when creating a new asset Warning fixes & adjusted project creation/open labels
1 Year Ago
More LODs for clothing pieces Lods for waistcoat and simple dress, aswell as an adjustment fix to the face tattoo material.
1 Year Ago
Fix fog drifting when your view is still by clamping max TAA value Fix cubemap feathering on combined light probes
1 Year Ago
LODs for multiple clothing pieces Merge branch 'master' of sbox
1 Year Ago
PropertySheet { init; } properties are read-only Fix choppy Input.Pressed outside of Simulate (e.g FrameSimulate or UI Tick) when FPS was lower than tick rate
1 Year Ago
Fix Asset.Package not being immediately available
1 Year Ago
Validate cloud assets on first access Fix AssetList calling OnPackageSelected instead of OnPackageHighlight Preview in inspector when selecting cloud assets
1 Year Ago
Don't automatically update account information when adding favourite Don't update collection list on favourite changed if not a collection change
1 Year Ago
Allow multiple commands from in-game console i.e. command1;command2;
1 Year Ago
Fix Game.Server not being filled in on server
1 Year Ago
Fix exception when Log.Error receives a null parameter
1 Year Ago
Add Package.Interaction
1 Year Ago
Clear api cache when favouriting Show favourited collections on asset list
1 Year Ago
Right clicking a cloud asset shows a popup, allowing favouriting, rating etc Move the shadow with the popup 😓