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13,171 Commits over 1,522 Days - 0.36cph!

60 Days Ago
Add To String (Format) node Facepunch/sbox-issues#6341
60 Days Ago
Fix Facepunch/sbox-issues#6341 Add default implementations for INoiseField.Sample( x, [y] )
2 Months Ago
Humans: actually link the staging animgraph
2 Months Ago
Humans: v2 staging VMDL & animgraph
2 Months Ago
Fix Enter key not returning the same name across all languages
2 Months Ago
Fix static functions on non-static Widgets not invoking or inheriting type properly.
2 Months Ago
Top and bottom caps for SolidCylinder Draw SolidCapsule directly instead of 2 spheres and a cylinder
2 Months Ago
Same fix needed for SolidCylinder
2 Months Ago
Get rid of upgraders log. If cloud prefabs have a component upgrade, we don't want to be spammed with this
2 Months Ago
Fix mistakes in Gizmo.SolidSphere, any segment count should now work
2 Months Ago
Fix Home Page Categories. Uses ListResult instead of hardcoded categories from initial concept
2 Months Ago
Don't apply Music/Voip volume settings when in Editor
2 Months Ago
Make TabWidget state cookie restore functional Give particle effect tab bar a state cookie so the current tab is restored
2 Months Ago
Component upgrader for particle effect, apply alpha if we're applying color so that color and alpha can be properly decoupled
2 Months Ago
Allow particle alpha to be applied without applying color (Alpha is still applied when applying color to avoid breaking existing behaviour)
2 Months Ago
Disable volumetric fog clipmaps by default, they're fucked right now with massive frame drops and they feel overengineered
2 Months Ago
Refresh svg when changing src/color properties, fixes Facepunch/sbox-issues#6247
2 Months Ago
UI: Unset values if unit is undefined
2 Months Ago
Fix video background-image rendering with incorrect aspect ratio - Rect needs to be recomputed once video texture has loaded
2 Months Ago
Basic version property editor Standalone: move ExportConfig into Sandbox.Tools, allow setting version/date/development build Standalone: load version/date/development build info from manifest on startup, open up Standalone class `Standalone.IsDevelopmentBuild` `Standalone.Version` `Standalone.VersionDate` When accessed from outside standalone, will return default values
2 Months Ago
Default to private in editor mode
2 Months Ago
Add editor options for lobby privacy Currently very boolean - either private or public - would like to do something org-based in future, or have custom filters https://files.facepunch.com/alexguthrie/1b2811b1/NVIDIA_Overlay_L6ZTVFAOVc.png
2 Months Ago
Fix NRE
2 Months Ago
Automatically look for stylesheets based on `Internal.ClassFileLocationAttribute`, added by Razor codegen, to implicitly load stylesheets based on class filename Means that [StyleSheet] is no longer required to load `MyClass.razor.scss` etc.
2 Months Ago
Update fpxr to cf91368, fixes EXCEPTION_ACCESS_VIOLATION_EXEC inside InitHandTracking
2 Months Ago
Stick loading percentages & speed next to ETA https://files.facepunch.com/alexguthrie/1b2811b1/NVIDIA_Overlay_HHsui18lvO.png
2 Months Ago
Loading screen styling tweaks https://files.facepunch.com/alexguthrie/1b2811b1/NVIDIA_Overlay_Bul8fCTXAG.jpg Tweak game starting card, no longer stretches and skews thumbnails
2 Months Ago
Automatically start renaming when creating a new object from hierarchy, resolves Facepunch/sbox-issues#6311 Begone log
2 Months Ago
Add ValueField / PerlinField / SimplexField to Sandbox.Utility.Noise Old static methods aren't thread safe and can't be seeded.
2 Months Ago
Fixed motion data returning crazy values if something went wrong, or we don't have the hardware
2 Months Ago
Fix video weak warning
2 Months Ago
Fix incorrect number of mips calculation for textures, causing crashes on AMD for 4096 sized textures
2 Months Ago
Add more protection in circular buffer write causing a pretty common audio crash
2 Months Ago
Use unscaled local to world in solve IK chain pose operation, fixes citizen big feet when scaled (need to check if IK still works properly when scaled)
2 Months Ago
Fix cursor flickering when orbiting editor camera Add two more preferences for hiding cursor when panning or orbiting
2 Months Ago
Add more common image formats to texture editor
2 Months Ago
Remove invalid sounds from ceramic surface
2 Months Ago
Fix NullReferenceException when using Sound.Play with SoundEvent that has no sounds
2 Months Ago
Fix Hitboxes From Model incorrect box size, use extents, not size
2 Months Ago
Fix first Featured Game on Featured List getting squished on Main Menu
2 Months Ago
Fix games not loading right away on the Game Jam page on Main Menu
2 Months Ago
Add eye dropper to colour picker
2 Months Ago
Rename IGameMenuDll to IGameInstanceDll Rename Sandbox.GameMenu.csproj to Sandbox.GameInstance.csproj Rename Sandbox.GameMenu folder to Sandbox.GameInstance Scale the screen scale down if screen height < 1080 More featured games
2 Months Ago
Deleting this was stupid
2 Months Ago
Fix panel background sometimes having the wrong corner radius
2 Months Ago
Add Screen.DesktopScale Add ScreenPanel.ScaleStrategy - allows easily setting scaling to match desktop scale Menu + Avatar scale matches desktop Fix selection highlight not updating DevUI uses desktop scale Add Panel.SelectAllInChildren, UnselectAllInChildren These allow easily add Ctrl+A behaviour Don't draw the selection highlight as abrasively Can view stack trace using in game console
2 Months Ago
Added Rate Game/Rate Map option to GameTile right click menu Add "Played But Not Rated" section to Game Jam page
2 Months Ago
Replace menu music with something that makes people less angry Loading screen music only plays on first loading screen
2 Months Ago
Fix TimeSince/TimeUntil getting fucked when playing in editor Fixes sbox-issues/issues/6312#issuecomment-2309487594
2 Months Ago
Scale music volume using mixer