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14,133 Commits over 1,583 Days - 0.37cph!

2 Years Ago
Only grab flex weights from parent if parent is IsSceneAnimatableObject
2 Years Ago
Properly fix cubemaps mips not being copied correctly to texture array
2 Years Ago
Fixed saved ConVars not being applied on startup as they should be Merge branch 'master' of github.com:Facepunch/sbox
2 Years Ago
Add controller look yaw/pitch speed settings, this is deg/s ( fixes Facepunch/sbox-issues#1496 ) Multiply InputBuilder.AnalogLook by Time.Delta so it's not framerate dependent ( fixes Facepunch/sbox-issues#2045 ) Make convars work on non-public props
2 Years Ago
Hide template list even if there's just one template. It'll be auto-selected anyway.
2 Years Ago
Hide project template list if there aren't any to use. Added a few comments.
2 Years Ago
Use InputButton.Chat for chatbox, enter defaults to +iv_chat, obsolete Sandbox.Hooks.Chat.OnOpenChat
2 Years Ago
Make the tests happy
2 Years Ago
Some documentation Added 'message' argument to Assert.True/False Minor cleanups
2 Years Ago
Add whitelists for System.Reflection.ParameterInfo
2 Years Ago
Fix cubemap mips causing resource compiler to crash "Fix Bad texture dimension" for cubemaps
2 Years Ago
Whitelist some reflection stuff Default outfit Add MemberDescription.GetCustomAttribute Obsolete TypeLibrary.GetProperties, add GetPropertyDescriptions Fixed menu whitelist errors
2 Years Ago
ModelEntity.SetMaterialOverride works from serverside
2 Years Ago
Automatically network BasePathEntity's nodes
2 Years Ago
Killed old C++ filter code, added Game.ShouldConnect - Gutted out network filter code in favor of controlling incoming connections in C#. - Commands removed: `banid, banip, removeip, writeid, writeip, listip, removeip, sv_filterban, sv_banid_enabled, sv_banid_dev_enabled, sv_logbans` - probably a few more too. - Added `bool Game.ShouldConnect( long playerId )` - returning false here will reject the incoming connection before the client entity is created.
2 Years Ago
Fixed minidumps not wrapping threads propertly Remove a bunch of old mdmp code
2 Years Ago
Strip all the vmpi stuff out of vrad2 Complain better when CBakeResourceHelper fails to compile something Fix editor window coming to front when a widget was created with no parent (!!)
2 Years Ago
func_monitor material shouldn't be using base.vfx shader
2 Years Ago
Refactor and cleanup all core shaders, remove all warnings from core shaders Update shader objects, remove example shader objects
2 Years Ago
Allow CompileTargets to be optional, no reason to include this in every shader all the time
2 Years Ago
Add TypeDescription.Methods, TypeDescription.Properties
2 Years Ago
Reset analog inputs to default when UsingController is 0 in the usercmd - fixes Facepunch/sbox-issues#2238
2 Years Ago
AddonCreator: normalize paths, don't allow creation in a folder full of other folders either you're very likely fucking up then
2 Years Ago
Open in code editor button for tools addons - resolves Facepunch/sbox-issues#2226
2 Years Ago
Make the "from asset.party" addon downloader auto-select the path a bit better - fixes Facepunch/sbox-issues#2233
2 Years Ago
Fix entity tags not adding
2 Years Ago
Fix collision tags not updating on the client
2 Years Ago
Catch HttpRequestException when loading an image Retain SCENEOBJECTFLAG_HIDEINFIRSTPERSON flag Fix MaterialOverride not working consistently + strip a bunch of unused code Don't reapply material overrides unless they changed
2 Years Ago
UI sounds support position, pan relative to screen position
2 Years Ago
TypeLibrary.DynamicAssemblyHash doesn't need to be exposed Fix Volume/Pitch not working on UI sounds Add TypeDescription.Interfaces (Fixes sbox-issues/issues/2237)
2 Years Ago
Add Voice.Level for local voice level (otherwise we'd have to loopback and wait for our own voice to play) Animate VoiceSpeaker UI using Voice.Level https://files.facepunch.com/layla/1b2711b1/sbox_0059.mp4
2 Years Ago
Ability to control Morphs from C# Added MorphCollection pattern Impl SceneObjectMorphCollection
2 Years Ago
Add TypeDescription.CreateGeneric
2 Years Ago
Fix warnings on water Fix typo Shader objects for water
2 Years Ago
Add TypeDescription.IsClass Add TypeDescription.IsGenericType, TypeDescription.GenericArguments Document MemberDescription
2 Years Ago
Fill out MethodDescription Add TypeDescription.Create<T>( args ) Obsolete TypeLibrary.GetType*
2 Years Ago
Whitelist some reflection members
2 Years Ago
Lock down Type, MemberInfo, PropertyInfo, MethodInfo more
2 Years Ago
Pdb is embedded in the dll, so we don't need to drag around another file
2 Years Ago
Fixed sbox-issues/issues/2230
2 Years Ago
Refactor Decal libraries - Added `Sandbox.Decal` - Obsoleted `Sandbox.DecalSystem`
2 Years Ago
Upload localization files when publishing addon SuspendUpdates now hides the widget temporarily - since qt's enableUpdates doesn't do jack shit Layout.Clear() hides widgets before deleting (since the delete is deferred)
2 Years Ago
Remove useless features from shader api
2 Years Ago
Another baseplayer cleaning pass
2 Years Ago
Faceposer: Disable loading and saving of tool settings for now because most people probably have old settings
2 Years Ago
Add back face poser with some minor UI cleanup so we can start to fix it up
2 Years Ago
Grit box - phys adjust
2 Years Ago
Grit box Merge branch 'master' of sbox
2 Years Ago
A bit more documentation
2 Years Ago
Keep internal _repback__ fields private A bunch of documentation