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14,460 Commits over 1,614 Days - 0.37cph!

3 Months Ago
.Clothing fixes
3 Months Ago
Service update Save/load avatar to/from the cloud
3 Months Ago
Human Bodygroup adjustments - Clothing fixes
3 Months Ago
Body Group Fix
3 Months Ago
Left the wrong model enabled
3 Months Ago
Fix Popup Panels not closing when in game (but worked in menu) Sausage toggle
3 Months Ago
Humans: re-enabled automatic citizen-to-human animation hack for now while proper animations are being worked on
3 Months Ago
Fix menu missing material
3 Months Ago
Fix settings apply button not working Fix storage page
3 Months Ago
InteropGen: Add IsError to resources Model.IsError propertly detects when we're error.vmdl Applying clothing correctly detects invalid models Fix jeans using the wrong model location
3 Months Ago
Support for @ key razor attribute, Facepunch/sbox-issues#4103
3 Months Ago
Reduce memory allocations in PhysicsShape::GetTriangulation Runs around 35% faster with the changes in my use case (1100μs avg -> 700μs avg) Merge pull request #1693 from Facepunch/optimize-physshape-triangulation-allocations Reduce memory allocations in PhysicsShape::GetTriangulation
3 Months Ago
Hotload ignore Refit Fixes Facepunch/sbox-issues#6843
3 Months Ago
Add mainmenu default font size so it's not tiny by default Change hub icon
3 Months Ago
When applying clothing, try to avoid error models by pre-evaluating the list
3 Months Ago
Revert trigger changes
3 Months Ago
.clothing File updates
3 Months Ago
Front page Fix menu being fucked for one frame after switching from avatar editor Lets have a name tag Scene tweak Add backlight
3 Months Ago
Fix Integer Control Widget when nullable Clothing updates Fix store page not handling more than 2 items
3 Months Ago
AchievementDeck
3 Months Ago
Delete Cardboard Trousers Delete office skirt Delete Cardboard Chest Delete Dry Suit Delete Hivis Jacket Delete LongSleeve Delete smart jacket Delete bucket helmet Delete Chefs Skull Cap Delete Leather Gloves Delete Long White Gloves Delete Army Gloves Delete V Neck Tshirt Delete Buttoned Shirt Delete Chainmail Delete Longsleeve Shirt Delete Priest Shirt Delete Smart Shoes Delete Necklace Delete Stylish Glasses Delete Diving_Rebreather Delete chest armor Delete eye cover
3 Months Ago
Add Package.ThumbTall and Package.ThumbWide Fix button href debug Player feed
3 Months Ago
Fix NRE in trigger rework
3 Months Ago
Added notifications
3 Months Ago
Add DateTime.Humanize(), TimeSpan.Humanize() Add number.ToMetric() (1100 to 1.1k) Fix clicking packagecard title opening website Fix settingspage button heights
3 Months Ago
Latest services api Expose news api in Sandbox.Services.News Add MenuUtility.GetPlayerFeed( take ) Add apis to get notification counts, mark read, get array of latest notifications
3 Months Ago
Fix PhysicsBody.IsTouching returning too early
3 Months Ago
Fix touching colliders only being added to triggers
3 Months Ago
Add PhysicsBody.IsTouching( body ) Rework triggers to check for exit events at the end of physics step, should be more reliable than ref counting touch events
3 Months Ago
Clothing Update
3 Months Ago
Selected Tags in PackageTagFilters will still show up if their results are 0, so you can remove the tag instead of it being hidden
3 Months Ago
Fixed the Main Menu OrganizationModal Add hover/press sounds to packages in games/maps list, prevent x-scrolling.
3 Months Ago
Use ResourceName as default name for prefab templates instead of just adding an empty entry Prevent "General" tab from displaying even if a Component has no Features
3 Months Ago
Fix binds modal Fix review modal Remove [StyleSheet] from everything, because it's not needed now
3 Months Ago
Fix Select Map button Remove unused Fix clicking map opening two modals Fix Map modal buttons Fix can't join game Fix server list modal broken design Fix game/map modals not hotloading
3 Months Ago
Hooked up Texture Editor Browser and gave it the proper Filter type Filtering by Image in the Asset Browser now shows all supported file types instead of just JPG Fix [Feature] properties not being added to a ControlSheet when non-Feature properties don't exist. Resolves Facepunch/sbox-issues#6842
3 Months Ago
Menu refresh * razor: Invalidate render tree when setting RenderFragment - fixes sections of razor ui not updating until hovered * updated menu UI * deleted old menu styles
3 Months Ago
Fix Asset Browser NREs when filtering by file extension and file has no extension
3 Months Ago
Fix Create/Save File Dialogs opening in the folder above your current directory
3 Months Ago
Fix opening .action resources Fixes Facepunch/sbox-issues#6841
3 Months Ago
Disable rendering on sceneobject when model renderer uses model that has no valid render meshes
3 Months Ago
Cache native physics body shapes so GetShape can have direct access to them
3 Months Ago
Update Facepunch.XR to 1dce6d64669f0c19b0e43936bf53b1770d50a6f8, cache HasHeadset value Don't build VR Toggle Widget if there's no headset or runtime
3 Months Ago
When creating a Sound Event, the file extension is now replaced instead of appended. Resolves Facepunch/sbox-issues#6816
3 Months Ago
Update Facepunch.XR and defs to 24b8e70e5c89d04b3f42d8b022bf97e05b82349f, adds check for headset/runtime availablity VR initialization changes - always load VR extensions if there's a runtime and headset available, so we can init mid-session Editor: Make ToggleSwitch look nicer Add toggle switch in editor for VR https://files.facepunch.com/alexguthrie/1b0711b1/sbox-dev_k3x5LXNKca.png
3 Months Ago
Update Refit
3 Months Ago
Categorize Create Asset menu, can create code files, add templates for compute, material, unlit shaders Use GameResource.Category in New Asset menu Give built in resources categories too, merge with gameresources Create templates for c# empty, component, razor code files and compute, material, unlit shaders
3 Months Ago
Fix some compiled assets wrongly being hidden, Facepunch/sbox-issues#6814
3 Months Ago
fix glass vtex
3 Months Ago
Fix LobbyCard NRE