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13,873 Commits over 1,552 Days - 0.37cph!

4 Years Ago
Re-add support for @ref and @ref.optional Convert GameScreen to use a template
4 Years Ago
Add border with content test Refactored StyleSheet so we can easily load multiple stylesheets on one panel
4 Years Ago
AddonProvider CopyAsync Change client signon so we don't get a bunch of hotloads on files that didn't hotload
4 Years Ago
Keep friend count in header updated Layout invisible stuff at least once Move default fonts to base GameScreen cleanup Merge branch 'master' of sbox Activity tweaks Merge branch 'master' of sbox
4 Years Ago
Add basic LOS check to prop explosions
4 Years Ago
Hammer: Add hole primitive https://files.facepunch.com/layla/1b0811b1/sbox_P0oMYcGFO3.png
4 Years Ago
Initial Art Pass for Deathmatch Test Map Initial Art Pass for Deathmatch Test Map
4 Years Ago
Implemented background-position in shader Added background-repeat property
4 Years Ago
Loading screen cancel button should work Floating friends list Merge branch 'master' of sbox
4 Years Ago
Revert "AssetBrowser: gridview and listview shows correct image ext (not just jpg for everything)" might have issues when there's no content src
4 Years Ago
GAme screen cleaning
4 Years Ago
Add z-index property Rename UI.Renderer to UI.BasePanelRenderer Rename UI.TextBlock to UI.BaseTextBlock
4 Years Ago
Add Texture.LoadAsync GameScreen background wait for texture load before adding visible class
4 Years Ago
Add BgTint to cssbox shader (allows bgimage to obey opacity) Fixed alpha blend in cssbox background Merge branch 'master' of sbox
4 Years Ago
updated wip pipe set Merge branch 'master' of sbox
4 Years Ago
Add Overlap.Sphere (uses physics query to get entities inside radius)
4 Years Ago
Add vsnd asset type icon
4 Years Ago
Add import parent bone bind pose transform to render mesh compile time transform Merge branch 'master' of sbox
4 Years Ago
Fixed debug spam GameScreen queries api for more game info, shows background image
4 Years Ago
Api Update Merge branch 'master' of sbox
4 Years Ago
citizen.vmdl compile Whitelist TimeSpan
4 Years Ago
lifted swim anims to line up better with reticule when shooting
4 Years Ago
Add DamageInfo.Explosion
4 Years Ago
Add explosive_force to explosion_behavior gamedata
4 Years Ago
Add ModelEntity.GetBoneIndex (from bone name)
4 Years Ago
Use new API
4 Years Ago
Add explosion behavior data to ModelExtensions. Handle explosion behavior in props
4 Years Ago
added footstep anim events to missing walk and run anims Merge branch 'master' of sbox
4 Years Ago
fix uniform metallic workflow, tweaked world materials
4 Years Ago
updating locomotion anims, anim graph and model, adding swimming anims
4 Years Ago
adding materials
4 Years Ago
fixed some LOD, added/tweaked materials fixed citizen police hat metallic workflow adding WIP pipe set Merge branch 'master' of sbox
4 Years Ago
Fix NRE in StartTouch if player doesn't have an inventory
4 Years Ago
AssetBrowser: Fix selected types not restoring properly
4 Years Ago
Fix up some citizen clothes
4 Years Ago
Allow scene worlds to be deleted if they were created by user
4 Years Ago
get bone world transforms from anim scene object
4 Years Ago
Make sure previous world space render bones are set when updating bone merge Take scene object transform into account when updating anim graph
4 Years Ago
Fixed TextShadow not scaling Don't store ShadowTexture on Shadow Rename EFillType, EBorderType Move some stuff into UI2/Input Moving Easing into Sandbox (from Sandbox.UI) Merge branch 'master' of sbox
4 Years Ago
Initial support for bone merging anim scene objects
4 Years Ago
Shadows are immutable again Merge branch 'master' of sbox
4 Years Ago
AnimGraph Editor: Ensure a min width on preview widget so toolbar items don't collapse
4 Years Ago
Added ModelEntity.GetHitboxBone( int hitbox ) Added ModelEntity.HitboxSet (get and set)
4 Years Ago
BackgroundImageSize was using wrong screen size conversion
4 Years Ago
Add warm and cool materials for rust light props Update testing map 2 (attempt to make the lighting more interesting, adding post process, fixing missing models)
4 Years Ago
Add lerp mode to devcam
4 Years Ago
Bind model bodygroup funcs. Add SceneObject.MeshGroupMask
4 Years Ago
Fix repeat borders
4 Years Ago
Add width element to border-image, fix stretch borders, new tests
4 Years Ago
Compile fix Merge branch 'master' of sbox Merge branch 'master' of sbox