userSam Pavloviccancel
branchgarrysmod.main/hackweek-webgpucancel

2 Commits over 0 Days - Infinitycph!

20 Days Ago
Remove DETAIL combos, use a single combo, and do it all with runtime branching NUM_LIGHTS is also passed as a constant, remove FLOW_DEBUG and CUBEMAP_LEGACY, unused light slots are zeroed by CommitPixelShaderLighting
20 Days Ago
Make all combos for LIGHTING_PREVIEW in shaders be 0..0, never used and doubles compile time ShaderAPIWebGPU with Dawn backend ShaderCompiler + Slang