13 Commits over 214 Days - 0.00cph!
Fixedupdate on fluid simulation, smoke
Liquid Test from HC2 and Water2, stub FFT wave shader
update depth of field scene
LatticeDeform stub
WIP Lattice Deform
https://files.facepunch.com/sam/1b2911b1/sbox-dev_5LFnSp7Xlr.mp4
updated depth of field scene to better benchmark against dof2
Transparency Sorting Test Scene
Add Cornel Box with Fog for testing dynamic indirect fog lighting
Cornel Box scene with moving light for GI test
Update Fog.Cubemap test scene https://files.facepunch.com/sam/1b1911b1/sbox-dev_ktnlWsCs24.mp4
Readd Skyballs an ambient light test scene https://files.facepunch.com/sam/1b1911b1/JYx0E9JbyL.jpg
Add Light Cookie test scene
Update cubemap.dynamic.scene with actual dynamic cubemaps