userTaylor Reynoldscancel
branchbreakin/main/PickupItemsImprovementscancel

4 Commits over 0 Days - ∞cph!

7 Years Ago
correct obstacle layer on player prefab
7 Years Ago
Moved emissive material logic to the item script, picking up and dropping items work, needs cleanup
7 Years Ago
cleanup
7 Years Ago
More reliable method of prioritising target item (needs cleanup), items not in line of sight can't be selected