241,271 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Fixed rivers not using new shader on standalone build Fixed saving water materials in editor every time quality was changed General water local reflection tweaks aimed at gap reduction
9 Years Ago
new footstep impact effects for animals - snow/sand.
9 Years Ago
Fixed GoToSmartObject.cs StandNear/SleepHere/SitByFire DSEs include distance considerations again
9 Years Ago
Enabled server side collider batching by default
9 Years Ago
Merge from building_colliders_2
9 Years Ago
Merge from main
9 Years Ago
Fixes for nested deploy volumes More accurate deploy volumes for triangle foundations, triangle floors and foundation steps
9 Years Ago
Twig tier accurate collisions models
9 Years Ago
added flowmap textures
9 Years Ago
texturing court planes on lava court
9 Years Ago
working on texturing inner rocks to lava court platforms
9 Years Ago
Merge from main
bot
9 Years Ago
Linux Build 845
bot
9 Years Ago
LinuxDS Build 814
bot
9 Years Ago
Windows Build 697
9 Years Ago
Updated deuce build
9 Years Ago
New grenade explosion effect
9 Years Ago
Added match over state / fixed transitions after games and matches
9 Years Ago
Upping chest texture res slightly (too muddy)
9 Years Ago
* GitSync * Added menu_cleanupgmas
9 Years Ago
Adding the jack o lanterns to the misc loot table
9 Years Ago
flipped UV's on outer court flowmap, added court wear to court plane 2 (broken on 1 for now)
9 Years Ago
FOR FUCK SAKE town with quick area collision
9 Years Ago
FOR FUCK SAKE camera fog to preview in editor
9 Years Ago
FOR FUCK SAKE camera height fog. Now offseting with player height
9 Years Ago
- Enemy spawn pack SO added to destroy mission type
9 Years Ago
- town UI tweak
9 Years Ago
Can skip intro Switched HUD controller
9 Years Ago
- Added a right stick click graphic to minimap UI - Removed old, unused gameplay UI prefab
9 Years Ago
- Split controls and welcome panels up. Control panel is always visible in town.
9 Years Ago
Enabled Hunting again on Hunting branch.
9 Years Ago
Merged latest from Main yet again.
9 Years Ago
Disabled hunting on main.
9 Years Ago
Merged from Hunting branch, to bring ActionChainData direction to Main.
9 Years Ago
Merged from main again.
9 Years Ago
Merged from main. Some manual plastering after conflicts. Tweaks and optimizations.
9 Years Ago
added wip flow map to court surface
9 Years Ago
FOR FUCK SAKE attempt to force update the material
9 Years Ago
9 Years Ago
▅ ▅█▍▌▌▇▋ ▄▉▋▄▋▆▋
9 Years Ago
FOR FUCK SAKE town, reverted to flat world !u portal test visual !A portal shader
9 Years Ago
- Mission scriptable object definitions now have a mission text property for when we add brief storyline text
9 Years Ago
Jack O Lanterns icons
9 Years Ago
Graphics options / UI tweaks
9 Years Ago
- More mission gen work
9 Years Ago
Fixed camera lerp
9 Years Ago
Jack O Lanterns gibs
9 Years Ago
Fixed sound class having serialized properties in #if CLIENT
9 Years Ago
- LevelBuilder can now be forced to use a specific mission from the inspector for testing straight from a level without town - Added flows and dungeon setup for test mission level
9 Years Ago
Jack O Lanterns, model/LODs/Prefabs and item defs