256,405 Commits over 4,018 Days - 2.66cph!

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10 Years Ago
OSX Build
10 Years Ago
Unified Attribute and Unite editor windows into a single tabbed window. Started on improved Unit listing and editor display
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10 Years Ago
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10 Years Ago
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10 Years Ago
optimized building explosions some moar
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
Straightened limbs where needed.
bot
10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
renamed 'Assign to friend' to 'Give to friend'
10 Years Ago
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10 Years Ago
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10 Years Ago
Emblem UI
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
Updated clothing prefabs to be flesh where necessary (no more smoke effects on impact)
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10 Years Ago
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10 Years Ago
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10 Years Ago
This should fix a bunch of warnings in the server build
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
enabled gibbing of basecombat objects
10 Years Ago
gib fix
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10 Years Ago
OSX Build
10 Years Ago
merge from main
10 Years Ago
Leaf rustle wavs for different movement speeds
10 Years Ago
Fixed material keyword cleanup tool to avoid Material.DisableKeyword, broken in editor Cleaned up deprecated shader keywords in all applicable materials to keep us below the limit of 128
10 Years Ago
Repair bench gibs and some nice lods.
10 Years Ago
updated lootcrate models