256,405 Commits over 4,018 Days - 2.66cph!
Unified Attribute and Unite editor windows into a single tabbed window. Started on improved Unit listing and editor display
optimized building explosions some moar
Straightened limbs where needed.
renamed 'Assign to friend' to 'Give to friend'
Updated clothing prefabs to be flesh where necessary (no more smoke effects on impact)
This should fix a bunch of warnings in the server build
enabled gibbing of basecombat objects
Leaf rustle wavs for different movement speeds
Fixed material keyword cleanup tool to avoid Material.DisableKeyword, broken in editor
Cleaned up deprecated shader keywords in all applicable materials to keep us below the limit of 128
Repair bench gibs and some nice lods.