userTony Fergusoncancel
reposbox-flightpilotcancel

31 Commits over 120 Days - 0.01cph!

1 Year Ago
Fixed StatBars not updating correctly
1 Year Ago
fixed invalid css
1 Year Ago
Work in progress main menu More work on main menu navigation, breadcrumbs, page transitions, footer content Add stub pages Start restyling ship select Temp load screen set up basic play and quit options loading information few more input action api updates Loading screen changes, added package cards to compete screen to pick a map. https://files.facepunch.com/devultj/1b0911b1/sbox-dev_HKDZhTmf92.mp4 New Main Menu
1 Year Ago
Work in progress main menu More work on main menu navigation, breadcrumbs, page transitions, footer content Add stub pages Start restyling ship select Temp load screen set up basic play and quit options loading information few more input action api updates Loading screen changes, added package cards to compete screen to pick a map. https://files.facepunch.com/devultj/1b0911b1/sbox-dev_HKDZhTmf92.mp4
1 Year Ago
Loading screen changes, added package cards to compete screen to pick a map. https://files.facepunch.com/devultj/1b0911b1/sbox-dev_HKDZhTmf92.mp4
1 Year Ago
few more input action api updates
1 Year Ago
Add stub pages
1 Year Ago
More work on main menu navigation, breadcrumbs, page transitions, footer content
1 Year Ago
Work in progress main menu
1 Year Ago
Update to use Input Actions
1 Year Ago
Rewritten SegmentBar to fix flickering when rebuilding panel
1 Year Ago
Send ship skin update when the model changes
1 Year Ago
Don't inherit current skin selection from other ships
1 Year Ago
Don't select skin if hovered ship is not the same as our ship
1 Year Ago
Show "current" ship skin as a different color in ShipList
1 Year Ago
Create ShipDataComponent on spawn, fixes NRE
1 Year Ago
Networked ship skin switching
1 Year Ago
Fixed railgun particle effects not displaying on other clients
1 Year Ago
Send RPC for tracer bullet effects
1 Year Ago
Handle passing simulator, owner differently
1 Year Ago
Clean up left over model, set projectile rotation immediately
1 Year Ago
Refactor to match Boomer which is meant to be working
1 Year Ago
Game handles projectile simulation, get rid of useless code, let's see if this works
1 Year Ago
Lerp projectiles
1 Year Ago
Tentative fix for projectile lag
1 Year Ago
Can scale drag
1 Year Ago
Add projectiles, give a default weapon to the pawn
1 Year Ago
Work on adding weapons
1 Year Ago
Support destroying screen shakes manually Add ScreenShake.Charge, create it clientside and map it to the pawn's speed
1 Year Ago
Nest Random under ScreenShake for discoverability
1 Year Ago
Add ScreenShake, ScreenShake.Random