userTony Fergusoncancel
branchsbox-tabletennis-vr/mastercancel

126 Commits over 365 Days - 0.01cph!

1 Year Ago
Hacky hack for preventing the paddle sound playing twice locally
1 Year Ago
Initialize anchor to prevent runtime errors
1 Year Ago
Fixed anchor debug error
1 Year Ago
Add VrAnchor, started work on client anchor preferences.
1 Year Ago
Refactored paddle hit to include hit position, should fix sounds from non-local paddle impacts
1 Year Ago
Send a hint to the serving player if they fail to serve properly
1 Year Ago
Fix realm for returning the ball on a failed serve
1 Year Ago
Re-enable giving serving ball in game loop
1 Year Ago
Remove GetPaddleSound
1 Year Ago
Do anchor later
1 Year Ago
Default Paddle Angle to 0 Client prefs will update paddle angle successfully
1 Year Ago
Fixed error on load with hand materials, fixed up hold position on right-handed serve
1 Year Ago
Remove UnitAttribute, renamed Flip Hands to Left-Handed, add MinMax and Step to PaddleAngle
1 Year Ago
Cleaned up hand switching, add save button to prefs
1 Year Ago
Remove hacky velocity code, set up ball velocity and angular velocity from hands
1 Year Ago
Support hand switching for the paddle
1 Year Ago
Send client prefs update when a value changes
1 Year Ago
Add ray helper for client preferences window, minor fixes.
1 Year Ago
Whoops, left that out
1 Year Ago
Implement IHoldable, VrPlayerHand, very much a WIP Simplify InGrip, InTrigger - simulate input to drop held entity if we can. Delete FocusWorldPanel, it's unused Set up client preferences system Clients save the data as a cookie. When the game starts up the client informs the server of their preferences. Ideally this'll be good for flipping the paddle hand, changing the paddle angle and adjusting the VR anchor. Work on ClientPreferencesWidget Set up WorldInput ray Gut out the ServeHand so stuff still compiles Set up PaddleHand, ServeHand to use VrPlayerHand Fixed up paddle ownership Kill off IHoldable, removed more useless code Fixed serve hand anim Toggle ClientPreferences widget with joystick press Hand rewrite, client prefs
1 Year Ago
Add tt_togglespectator cmd
1 Year Ago
Remove debug BallSpawnThrowResponse
1 Year Ago
Fixed DebugPhysicsTest
1 Year Ago
Properly fixed up paddle hit / ball bounce reporting
1 Year Ago
Fixed SinceLastHit never being set on the server
1 Year Ago
Sort out VR serving
1 Year Ago
Fix nametag rotation in VR Server and other clients know about ball bounces and paddle hits
1 Year Ago
Delete active pawn if we're becoming a spectator Upped maxplayers Wrap debug code around DebugBallPhysics
1 Year Ago
Cleanup, decreased spectator fly speed
1 Year Ago
Add SpectatorPawn, SpectatorCamera, assign player as spectator if teams are full.
1 Year Ago
Parse HMD rotation and show it on the head model
1 Year Ago
Increase drop ball threshold for grip
1 Year Ago
BallPhysics in server tick temporarily
1 Year Ago
Upped decibels on most of the sounds
1 Year Ago
Cleanup, fixed inverted finger presets, knuckles users rejoice
1 Year Ago
Remove physics hack
1 Year Ago
Add tt_debug_gamestate
1 Year Ago
Programmatically assign audio reverb Serve paddle sound differs from hit responses
1 Year Ago
Update .addon metadata
1 Year Ago
Style the name tags based on team
1 Year Ago
Add name tags
1 Year Ago
Fixed who gets the score after 1 bounce
1 Year Ago
More work on solidifying game flow
1 Year Ago
Quick and nasty reset button on the VR controller
1 Year Ago
Teach the player about serving if they can't serve properly
1 Year Ago
Bunch of work on game state and game init
1 Year Ago
Split out game debugging stuff, added more debug options
1 Year Ago
Hooked up paddle hits, work on deciding who wins a round
1 Year Ago
Fixed ball trail
1 Year Ago
Add blue hand material override