145 Commits over 2,922 Days - 0.00cph!
gingerbread substance update
gingerbread_floor substance update
updated some graphs to do with gaea terrain processing
structure folder cleanup - e n d .
structure folder more cleanup
Models\Structures\train_wagon
Models\Structures\vr_deathmatch_scene
Models\Structures\underwater_labs
cleanup
timber mine source file changes
Models\Structures\walkways
Models\Structures\warehouse
Models\Structures\watch_tower_a
Models\Structures\water_tower_collapsed
c l e a n u p
Models\Structures\wind_turbines cleanup
Deleting export folder, Renamed WORK folder to sources, moved contents from Models to task folder root. Work files still need cleanup @Matt
Models\Structures\wiring cleanup
Models\Structures\wooden_buildings cleanup
Models\Structures\wooden_walkway cleanup
Models\Structures\wooden_walkway cleanup
Models\Structures\wooden_fence cleanup
Models\Structures\wooden_cabins folder cleanup
Models/Building folder cleanup
ignore.conf added *.log text files
some files I missed from earlier tasks
ignore.conf - added a few extensions to the list for clarity
Gingerbread_floor substance
Gingerbread substance: added specular/glossiness term to the sbsar
Adding Taylor's UVRemap.sbsar to SD/Utilities folder
Adding gingerbread sbar/sbsar. Default surface is uniformly cooked, when effects enabled surface is overcooked edges based on AO/Curvature data. Includes basic contrast sliders
adding a bunch of candy theme sbsar for xmas
art drop oilrig trims and ferry drawbridge
art drop police made me do it
stealing sbox wall mounted aircon unit
stealing s&box road barrier - source file
source max files for greybox content in ferry terminal
cliffs and caves work backup
art drop
bugfixing salvo + coaling tower changes
art drop cliffs, concrete_f_single
updated train_wagons_gibs scene
art drop
4 way blend material files in 'vcol_lod_baking' folder
Art drop - building skin and older sources
electric heaters source files