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39 Commits over 943 Days - 0.00cph!

2 Months Ago
EOS: Fixed certificate / key file names
2 Months Ago
EOS changes
8 Months Ago
Support to use different Unity versions for Mac and Win builds
9 Months Ago
Compile fix
9 Months Ago
Fixed robocopy exit code handling (wtf)
9 Months Ago
Use robocopy instead of xcopy Since xcopy has a 254 character path length limit
1 Year Ago
Revert "Upload debug branch before default branch (as requested by Alistair)" This reverts commit 18b0415f2e1e3c998a5010a4c7d1cbcc5f259566.
1 Year Ago
Upload debug branch before default branch (as requested by Alistair)
1 Year Ago
FailFast is false by default (seems to occasionally fuck up the Unity Library on 2019.3) Merge branch 'master' of JenkinsTools
1 Year Ago
Revert "Support to optionally override the Unity version per-platform" This reverts commit c9e67ebdc5bb742ab1f00778283743d7b4b196e0.
1 Year Ago
Support to optionally override the Unity version per-platform
1 Year Ago
Unity logfile artifact fix
1 Year Ago
Plastic log files no longer have identical names on different platforms Removed -silent-crashes from UnityArgs since it is already set in Unity.groovy
1 Year Ago
Include our default args in UnityArgs so they can be overwritten
1 Year Ago
DisableUnityLog fix
1 Year Ago
Compile fix
1 Year Ago
Compile fix
1 Year Ago
Added DisableUnityLog and DisablePlasticLog toggles
1 Year Ago
Added UnityArgs variable to supply additional arguments to Unity
1 Year Ago
FailFast can be set via variable (useful for full rebuilds to avoid killing Unity mid-reimport)
1 Year Ago
Plastic is called even if SkipUnityBuild is set
1 Year Ago
Stash empty folder if something does not exist (because it is not being built)
1 Year Ago
Restored encapsulating dir around stash / unstash
1 Year Ago
Network volume path fix
1 Year Ago
Use shared network volume instead of stash / unstash SkipUnityBuild and SkipSteamUpload toggles for testing
1 Year Ago
Skip all the Mac stuff if MacNode is set to "none"
1 Year Ago
Removed IL2CPP server build Merge branch 'master' of JenkinsTools
1 Year Ago
Update workspace after undoing changes (seems to be required?)
2 Years Ago
Plastic.RevertChanges uses "cm undo"
3 Years Ago
Revert "Test" This reverts commit 10eee6e3bd06f29cf625c9efd6cf48547c3ecd0a.
3 Years Ago
Revert "Plastic.RevertChanges uses pipe on Unix, restored original version on Windows" This reverts commit 8ea849d6a734091931a5f20bb50430a272b5d45a.
3 Years Ago
Test Plastic.RevertChanges uses pipe on Unix, restored original version on Windows
3 Years Ago
Mac support for Unity.Batch and Unity.BatchTo
3 Years Ago
Unix support for Unity.Batch and Unity.BatchTo
3 Years Ago
IsUnix() vs isUnix()
3 Years Ago
Unix support for Util.GetScmInfo
3 Years Ago
Fixed another error in Plastic.RevertChanges with empty output
3 Years Ago
Fixed error in Plastic.RevertChanges with empty output
3 Years Ago
Unix support for Plastic.RevertChanges