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61 Commits over 1,826 Days - 0.00cph!

56 Days Ago
Compile server executable before bundles so compile errors show up faster
8 Months Ago
Revert "Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled (another test)" This reverts commit d0e5c1e457ba09d38adbffb42b6864c142c8b231.
8 Months Ago
Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled (another test)
8 Months Ago
Fixed SeparateLinuxBuild in case we need to use it again in the future
8 Months Ago
Adding back buildTarget and standaloneBuildSubtarget Unity startup parameters, but call server build with "Player" subtarget in an attempt to fix the manifest build
8 Months Ago
Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled
11 Months Ago
Add timestamping to signtool
1 Year Ago
Disabling Unity Accelerator (asset cache server)
1 Year Ago
More SeparateLinuxBuild bullshit
1 Year Ago
Added support to upload client and / or server to a second steam branch
1 Year Ago
Adding SeparateLinuxBuild flag for backwards compatibility
1 Year Ago
Adding buildTarget and standaloneBuildSubtarget startup parameters to Unity
1 Year Ago
Updating macOS shared volume mount name
1 Year Ago
Replacing rsync -rltgoDv with -rltDv
1 Year Ago
Replacing rsync -a with -rltgoDv
1 Year Ago
Updating macOS shared volume mount name
1 Year Ago
Back to calling robocopy directly with a drive letter because everything else gives some sort of error under some circumstances
1 Year Ago
Eliminating "net use" and replacing it with network name, since it fails when the drive letter is already in use
1 Year Ago
Typo
1 Year Ago
Call your own "net use" for shared drive Merge branch 'master' of JenkinsTools
1 Year Ago
Replacing /Volumes/Shared with /Volumes/scratch
2 Years Ago
GetScmInfo now hides comments that start with !
3 Years Ago
EOS: Fixed certificate / key file names
3 Years Ago
EOS changes
3 Years Ago
Support to use different Unity versions for Mac and Win builds
3 Years Ago
Compile fix
3 Years Ago
Fixed robocopy exit code handling (wtf)
3 Years Ago
Use robocopy instead of xcopy Since xcopy has a 254 character path length limit
4 Years Ago
Revert "Upload debug branch before default branch (as requested by Alistair)" This reverts commit 18b0415f2e1e3c998a5010a4c7d1cbcc5f259566.
4 Years Ago
Upload debug branch before default branch (as requested by Alistair)
4 Years Ago
FailFast is false by default (seems to occasionally fuck up the Unity Library on 2019.3) Merge branch 'master' of JenkinsTools
4 Years Ago
Revert "Support to optionally override the Unity version per-platform" This reverts commit c9e67ebdc5bb742ab1f00778283743d7b4b196e0.
4 Years Ago
Support to optionally override the Unity version per-platform
4 Years Ago
Unity logfile artifact fix
4 Years Ago
Plastic log files no longer have identical names on different platforms Removed -silent-crashes from UnityArgs since it is already set in Unity.groovy
4 Years Ago
Include our default args in UnityArgs so they can be overwritten
4 Years Ago
DisableUnityLog fix
4 Years Ago
Compile fix
4 Years Ago
Compile fix
4 Years Ago
Added DisableUnityLog and DisablePlasticLog toggles
4 Years Ago
Added UnityArgs variable to supply additional arguments to Unity
4 Years Ago
FailFast can be set via variable (useful for full rebuilds to avoid killing Unity mid-reimport)
4 Years Ago
Plastic is called even if SkipUnityBuild is set
4 Years Ago
Stash empty folder if something does not exist (because it is not being built)
4 Years Ago
Restored encapsulating dir around stash / unstash
4 Years Ago
Network volume path fix
4 Years Ago
Use shared network volume instead of stash / unstash SkipUnityBuild and SkipSteamUpload toggles for testing
4 Years Ago
Skip all the Mac stuff if MacNode is set to "none"
4 Years Ago
Removed IL2CPP server build Merge branch 'master' of JenkinsTools
4 Years Ago
Update workspace after undoing changes (seems to be required?)