10,098 Commits over 1,340 Days - 0.31cph!
Added Bootil::Platform::GetMemoryUsedPrivate()
System_GetMemoryUsedPrivate fix
Fixed GetMemoryUsedPrivate
Removed deprecated amplify motion code
Added unity graphics interface support
Fixed delete mismatch in fft destroy
Added pooling to device requests to avoid fragmentation
Fixed race condition in dev req causing crashes
Safer render thread sync stability