10,098 Commits over 1,340 Days - 0.31cph!
Removed forced context flush on buffer readback
Changed MTU from 1430 to 1400 (compatibility)
Fixed potential NRE/crash in buffer readback
Type agnostic readback pointer
Changing MTu from 1492 to 1430 (compatibility)
Enabled full optimizations on Renderer module
Optimized d3d11 and glcore readback data copy
Updated my copy batch file
Fixed + tested texture readback argb ordering on all platforms
Cleaned up buffer readback code
Fixed osx compilation warnings and errors
Added virtually lockless texture/compute-buffer readback functionality
Added readback support for compute buffers; renamed to more generic BufferReadback; updated API
high perf texture readback (wip)