255,020 Commits over 3,990 Days - 2.66cph!

9 Years Ago
Agent+DecisionMaker grabs the nearest SOC child
9 Years Ago
updated flowmaps to work with net on lava court
9 Years Ago
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9 Years Ago
Automated Windows Build #9
9 Years Ago
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9 Years Ago
- and the coin trail...
9 Years Ago
- Changed currency stuff to yellow/gold
9 Years Ago
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9 Years Ago
Updated ignores
9 Years Ago
Cleaning up
9 Years Ago
Setting up the building editor...
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9 Years Ago
Automated OSX Build #8
9 Years Ago
texture size changes
9 Years Ago
- Rooms now store a list of their spawn locations before deleting the spawner scripts - BaseEntities that are spawned by a room now keep a reference to their parent room
9 Years Ago
BOOOOM
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9 Years Ago
Automated Windows Build #7
9 Years Ago
SteamManager init derp
9 Years Ago
Moved some GModDataPack Warnings to DevWarnings to prevent exploit
9 Years Ago
Updated ignores
9 Years Ago
Refactoring
9 Years Ago
- Area1 budget multiplier 0.75->1
9 Years Ago
- BaseProjectile can now set it's own effect volume - Reduced player weapon shoot + impact volumes
9 Years Ago
Campfire "prevent building" collider no longer reaches beneath the campfire
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9 Years Ago
Automated Windows Build #6
9 Years Ago
- Added an aiming guide that's always visible when firing
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9 Years Ago
Automated OSX Build #5
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9 Years Ago
Automated Windows Build #4
9 Years Ago
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9 Years Ago
Automated Windows Build #3
9 Years Ago
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9 Years Ago
Adding Building Editor.
9 Years Ago
Fixed projectile seeding Network++
9 Years Ago
MusicManager randomises music using time/weather/mood tagging system
9 Years Ago
- Further reduced health of turrets - Turrets now have a chance to drop cash as well, and drop slightly more cash than other stuff
9 Years Ago
MusicClip tag creation from filenames
9 Years Ago
SteamManager + MusicManager stuff
9 Years Ago
9 Years Ago
Implemented basic lot generation
9 Years Ago
Renamed all the music to match tags from google drive
9 Years Ago
Owl death anim
9 Years Ago
Added atmospheric music 14
9 Years Ago
Some source files.
9 Years Ago
Disabled voice limiter priority sorting (the priorities don't make a lot of sense at the moment, back to FIFO for now)
9 Years Ago
Metas
9 Years Ago
Fixes
9 Years Ago
Steamworks.NET
9 Years Ago
Allow upgrade / rotation when inside the building deploy volume if the collider change shouldn't cause any trouble More descriptive message when building upgrade / rotation is blocked
9 Years Ago
Add basic logic for lot genration.
9 Years Ago
- Reworked the mission headline popdown window so that Thai's really long mission objective title fits
9 Years Ago
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