140,684 Commits over 4,352 Days - 1.35cph!

7 Minutes Ago
▅▌██▅▉▅ ▉▊▌▆ ▍▉▇▍▊▇▊▅
8 Minutes Ago
Fix a couple of wrapping issues
15 Minutes Ago
FX WIP.
26 Minutes Ago
Merge from Main
31 Minutes Ago
Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
31 Minutes Ago
Window atlas
31 Minutes Ago
Buildfix(tests): add a missing SERVER macro guard Tests: clicked through all modes - all compile
35 Minutes Ago
merge from main
42 Minutes Ago
Fix some compile errors, delete copy of unitask
42 Minutes Ago
▌ ▌▉▇▊▌ ▊▉▇▆ ▌▅▊▅▍▇▅█▌▌▄▇▇▆▅▅▆▋▋▆▆▋▊▍▇
43 Minutes Ago
merge from main
48 Minutes Ago
Codegen
51 Minutes Ago
▇ ▄█▋▆▆▆▄ ▄▄▊▌ ▉▉▌█▌▊▋▋ ▊▉▌▅ ▌▆▊▍▍▌▅▍█▌▇▉▊▆▍ ▄▍▇▇▄▉ █▍ ▌▊▆▆█▍▌▋▋ ▅▆▌▄▉▇▅▅ ▍▋▇▋▆▇▌ ▊▊▋▋▆▆▌▊▇ ▇▌ ▆▊▉▊▍ ▉▄▉ ▇▇ █▍▉ ▊▆▅▄▋▅▆▉ ▇█▊▌▆▅▉█ ▆▊█▋▊▄ █▊▆▋ ▋▊▋▍ █▅ ▋▅▅▍
59 Minutes Ago
Merge from main
1 Hour Ago
Merge from item_mod_radial_rename
1 Hour Ago
merge from waterwheel_deployable
1 Hour Ago
Added a tooltip for light toggle radial, to appear in the settings UI.
1 Hour Ago
Rename again to avoid bind conflicts due to binds using .contain Update UI bind.
1 Hour Ago
enable snapping, fix bounds
1 Hour Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
1 Hour Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
1 Hour Ago
Merge: from main
1 Hour Ago
Bugfix(tests): patch up ServerOcclusionTests - replace out-of-date occlusion cache with a new one based on Craggy - update CanSee and CantSee chunk pairs - add missing initialization Tests: ran ServerOcclusion unit tests - they pass
1 Hour Ago
Fix buoyancy batching leak warnings in the editor
2 Hours Ago
fix sound occlusion
2 Hours Ago
merge from useplayerupdatejobs3
2 Hours Ago
Fix for ocean topology missing around certain rivers
2 Hours Ago
Bugfix(tests): CompanionServerTests - switch to persistent ClanManager - ClanManagedDB now also lives in a temp folder for tests - some tests now drain any backlogged traffic on the test socket Tests: all CompanionServerTests unit tests pass consistently (finally)
2 Hours Ago
merge from main
2 Hours Ago
Pack parallel flying results, only pass valid indices to flying checks, remove the now unused waterindices - consistency tests pass
3 Hours Ago
3 Hours Ago
Rename
3 Hours Ago
bunny costume store icon and square images for steam
4 Hours Ago
move audio deploy to rpc (for now), code gen
4 Hours Ago
Unitask metas appeared only after opening editor, committing that
4 Hours Ago
Use bitwise and for entity flag checks like on main
4 Hours Ago
Started making model prefabs of rentable shop parts. Started replacing the meshes within the shop prefabs. Deleted obsolete blockouts.
4 Hours Ago
Merge from main
4 Hours Ago
Refactor path following, fix issues with animals, slow down after root motion anims remain, isReachable inconsistent, swim speed not handled
4 Hours Ago
setup salvaged hammer refresh world/projectile/entity prefabs
5 Hours Ago
Added container corpse tests Checks setup, pickup, repair, protection is correct All pass, but would have caught a recent issue
5 Hours Ago
roll back gestures in playeranimation controller
5 Hours Ago
Bugfix(tests): CompanionServerTests - use persistent RelationshipManager - house RelationshipManagerDB in a temp folder Tests: ran CompanionServerTests unit tests, 1 sporadically fails
5 Hours Ago
▅▋▄▊▋▋▄ ▍▉▍▇ ▆▌▉█▄▄▇▇
6 Hours Ago
Re exporting anims with out of date hierarchy
6 Hours Ago
Codegen and made UI_Console_CommandList partial
Today
Fix armored ladder hatches being included in the convex collider test, they have an explicit socket blocking placement on boats
Today
Updating skinning and burstcloth for pilot hazmat
Today
Bugfix(tests): CompanionServerTests - setup player lookup map Broke since one of our optims way back. Tests: ran CompanionServerTests - now 2 failing
Today