243,383 Commits over 3,898 Days - 2.60cph!

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10 Years Ago
Windows Build 423
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10 Years Ago
Windows Build 422
10 Years Ago
Refactored TerrainConfig to be generic for N splats without hardcoded splat names
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10 Years Ago
Windows Build 421
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10 Years Ago
Windows Build 420
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10 Years Ago
Windows Build 419
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10 Years Ago
Windows Build 418
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10 Years Ago
Windows Build 417
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10 Years Ago
Windows Build 416
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10 Years Ago
Windows Build 415
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10 Years Ago
Windows Build 414
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10 Years Ago
Windows Build 413
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10 Years Ago
Windows Build 412
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10 Years Ago
Windows Build 411
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10 Years Ago
Windows Build 410
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10 Years Ago
Windows Build 409
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10 Years Ago
Linux Build 654
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10 Years Ago
OSX Build 487
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10 Years Ago
Windows Build 408
10 Years Ago
Fixed a build issue on Linux/OSX from a previous commit
10 Years Ago
merged from trunk
10 Years Ago
Added powerup icon sprites Updated Igor anim controller
10 Years Ago
Wounded players boilerplate Wounded player assist Wounded player looting boilerplate Sleeping player looting boilerplate
10 Years Ago
- Reduced base Patcher damage from 5 to 3
10 Years Ago
checked in skybox psd
10 Years Ago
tweaking cloud city skybox and lighting
10 Years Ago
Igor runs & clips
10 Years Ago
Scale rock detail texture UV tiling with object scale via property block
10 Years Ago
updated lod uvs for the torso
10 Years Ago
Compress terrain biome texture in VRAM Don't create terrain alpha texture mip maps
10 Years Ago
Playing around with ball physics
10 Years Ago
Twig breakable meshes & prefab integration
10 Years Ago
tweaked DOF on wild west court to match that of test court
10 Years Ago
Fixed server sometimes showing wrong IP address for client
10 Years Ago
Removed PlayerState bullshit, uses BaseCombat bullshit instead
10 Years Ago
tweaked court shader on wild west, swapped dirt and clean maps around so it's concrete as a base
10 Years Ago
- Increased size of patcher's glue attack - Patchers fire rate changed to 0.4 from 0.2
10 Years Ago
tweaked DOF to not obscure the players or the court
10 Years Ago
head 1 fixed lod uvs.
10 Years Ago
brightened up wild west court a bit, tweaked lighting levels to be more like test court
10 Years Ago
Death ragdoll eyes
10 Years Ago
- Monster arena gameplay work - Patcher enemy tweaks - Patcher glue now ignores walls
10 Years Ago
Added new lighting changes for test court, added new caterpillar tracks idle anim, added additional foliage to scene
10 Years Ago
Removed TerrainTexture and TerrainOverlay constant containers Added TerrainSplat.TEXTURES and TerrainSplat.OVERLAYS masks
10 Years Ago
compile error fix
10 Years Ago
merge from main
10 Years Ago
Didn't save
10 Years Ago
Stone/Metal foundation fix Wood breakable meshes & prefab integration
10 Years Ago
Replaced gamma hack darkening with ISO effect
10 Years Ago
Removed some missing script references