258,224 Commits over 4,018 Days - 2.68cph!

9 Years Ago
Minor visual fixes for sky.
9 Years Ago
Can now change res / fullscreen from in game
9 Years Ago
Updates, added BS to Maya scene, texture tweaks.
9 Years Ago
Fixed helk's mess
9 Years Ago
More loading transitions and a quit screen.
9 Years Ago
protocol++ !!! pookie is pickuppable added xmas.refill command for server owners
9 Years Ago
Run Sound.Update on alternate frames, instead of every frame (temp hack until performance of this is imrpoved) Fixed weather effects being live at 0,0,0
9 Years Ago
Added opendb to ignores
9 Years Ago
uncomment ApplyModulations in Sound.Update (rain sound fix)
9 Years Ago
xmas merge into main
9 Years Ago
merge from main
9 Years Ago
manifest etc
9 Years Ago
Fixed potential bundle building problem
9 Years Ago
merge from main
9 Years Ago
preemtive compile fixes
9 Years Ago
missed file
9 Years Ago
most xmas stuff presents work and are unwrappable presents are upgradable all present loot tables (small, mid, large) stockings work, respawn some small items for you gift boxes spawn in the world at set intervals added pookie bear comfort million other things
9 Years Ago
▍▉█▉▉▊ ▋█▌█▉ ▌▌▊ ▋▆▉▌▋▋ ▊▇▍▄▉▅▍▉▋▇ (▆▆▉▉▍▍▊ / ▄▍▄▆▅▅ / ▄▆▅▌ ▍▇/▄▄▉▌ )
9 Years Ago
Pickaxe & Salvaged hammer now throwable
9 Years Ago
vm throw source anims
9 Years Ago
Extra Loading/Menu alpha cutoff transitions to test out.
bot
9 Years Ago
Automated OSX Build #100
bot
9 Years Ago
Automated Linux DS Build #100
bot
9 Years Ago
Automated Windows Build #100
bot
9 Years Ago
Automated Linux Build #100
9 Years Ago
Attempt to fix OSX #2
9 Years Ago
Performance tweaks
9 Years Ago
terrain and rock biomes colours wip
9 Years Ago
Skins
9 Years Ago
added code to detect if player is shot from behind --> play appropriate flinch animation
9 Years Ago
added new wounded animation for being shot in the head from behind; improved the look up/down animations for all of the weapons; added/tweaked some new flinch animations
9 Years Ago
Skin fixes
9 Years Ago
Server fast quit test
9 Years Ago
manifest
9 Years Ago
▋ ▉▆▅▅ ▉▇▍▍▊ ▅▅▉█▊▌▊▇ !▆ ▇▍█▌▍▆▄▉ ▅█▄▉ ▊▇▍▌▊ !▊ ▊▌▋▇▌▌▍▆▅▊▆ ▄▇▍▆▅, █▆▇▋▇▍▅ ▍▆ ▉▌▅█▋▊ ▊▄▅▄██ ▍▄▉▌▋▄█▇ ▅▅▄ ▇▉▍▋ ▉▍▇▊ ▋▋▄▆▄▌, ▋▇▍▊▄▅ ▍▋▋█ ▅▋▌▉▌▊▊ ▅█▋▌▍▌
9 Years Ago
merge from main
9 Years Ago
terrain and rock materials fixes
9 Years Ago
▇█▇▌▉▅▋▉ ▇▌▇█
9 Years Ago
RustBuilder uses Unity 5.2.4f1 (UI memory leak fix!)
bot
9 Years Ago
Automated Linux DS Build #99
9 Years Ago
Changed how light transmission in Rust/Standard BRDF works; should work with general cases now (e.g. semi opaque crystals, ice); needs a shader or a layer, however Fixed/improved speedtree shader transmission
9 Years Ago
Asset save
9 Years Ago
daily progress backup ocean and river tweaks
9 Years Ago
Data vis tweaks
bot
9 Years Ago
Automated Windows Build #99
9 Years Ago
Developer tools for the F1 panel
bot
9 Years Ago
Automated Linux DS Build #98
9 Years Ago
Data vis zoom + pan fix
9 Years Ago
▅▊▄▅'▉ ▋▊▄▊ ▌█ ▄▅▋█▉▉ ▄▉▋▋
bot
9 Years Ago
Automated Windows Build #98