repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

8 Years Ago
Automated Linux Build #682
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8 Years Ago
Automated OSX Build #682
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8 Years Ago
Automated Windows Build #682
8 Years Ago
More compatibility with Awesomium, default web pages to 512x512 and ignore OnSizeChange of 0x0
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8 Years Ago
Automated Windows Build #683
8 Years Ago
Don't save r_eye* convars over sessions
8 Years Ago
Automated Linux Build #684
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8 Years Ago
Automated OSX Build #684
8 Years Ago
Automated Linux DS Build #684
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8 Years Ago
Automated Windows Build #684
8 Years Ago
Chromium ignores F1->F12 keys and runs their key bindings
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8 Years Ago
Automated Windows Build #685
8 Years Ago
8 Years Ago
Automated Linux Build #686
8 Years Ago
Automated Linux DS Build #686
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8 Years Ago
Automated OSX Build #686
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8 Years Ago
Automated Windows Build #686
8 Years Ago
Add ./bin/libvstdlib.so to copybins scripts
8 Years Ago
Automated Linux Build #687
8 Years Ago
Add ./bin/libvstdlib.so to copybins scripts
8 Years Ago
Automated Linux Build #10
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8 Years Ago
Automated Windows Build #687
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8 Years Ago
Automated Windows Build #10
8 Years Ago
Updated ignore.conf with new stuff (Includes most of Debug builds and game/* stuff that is generated automatically ) and sorted it better
8 Years Ago
Fixed Checkboxes and Radio buttons not displaying on Linux and OSX and made them all look similar to CEF/Chrome
8 Years Ago
Better support for long language translated strings in New Game menu
8 Years Ago
GitSync - TTT update
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8 Years Ago
Automated Windows Build #688
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8 Years Ago
Automated OSX Build #689
8 Years Ago
Automated Linux Build #689
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8 Years Ago
Automated Windows Build #689
8 Years Ago
Remove leftover TTT file that isnt in the Git repo
8 Years Ago
Remove RUBAT CHECK ME
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8 Years Ago
Automated Windows Build #690
8 Years Ago
weapon_striderbuster will no longer create excessive amonts of env_sprites when thrown
8 Years Ago
Automated Linux Build #691
8 Years Ago
Automated Linux DS Build #691
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8 Years Ago
Automated OSX Build #691
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8 Years Ago
Automated Windows Build #691
8 Years Ago
ents.GetCount no longer includes KILLME entities
8 Years Ago
Automated Linux Build #692
8 Years Ago
Automated Linux DS Build #692
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8 Years Ago
Automated OSX Build #692
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8 Years Ago
Automated Windows Build #692
8 Years Ago
Temporary: Lua stack trace stored in heap for some debugging
8 Years Ago
Automated Linux Build #693
8 Years Ago
Automated Linux DS Build #693
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8 Years Ago
Automated OSX Build #693
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8 Years Ago
Automated Windows Build #693
8 Years Ago
Use a small buffer for map.pack creation rather than allocating enough space for the entire file (lots of people run out of memory here)