8,596 Commits over 3,256 Days - 0.11cph!
Added a parameter to ents.GetCount to return the "real" amount of entities
Automated Linux Build #731
Automated Linux DS Build #731
Automated Windows Build #731
Automated Windows Build #732
Player.Give( %s, true ) will also reset the clips to 0
Automated Linux DS Build #733
Automated Windows Build #733
Automated Linux Build #733
Fix Player.Give crashing when used with alreayd owned weapon
Automated Linux DS Build #734
Automated Linux Build #734
Automated Windows Build #734
Updated tcmalloc_minimal to gperftools 2.5, linked to it in hl2_linux binary
Disabled annoying SIGTRAP in togl (fix me)
Windows: update to CEF 3.3029.1608 / Chromium 58.0.3029.81
Merge from /main/chromium
Automated Linux DS Build #735
Automated Linux Build #735
Automated Windows Build #735
Remove window.print from all JS contexts (not just main ones)
Call CefDoMessageLoopWork in main thread on Linux
Linux useragent string
Linux: Build chromium_process
Linux:Updated dependencies for build
Linux: Added CEF3 runtime dependencies
Linux: Removed Awesomium, added barely function CEF support
Clamp certain Lamp Tool params in MP
Automated Windows Build #736
Remove old freetype stuff
Delete (almost) all unused .lib files
Ignore out of range type in CLuaInterface::CreateMetaTableType for metatable cache
Automated Linux Build #15
Automated Linux DS Build #15
Automated Linux Build #737
Automated Linux DS Build #737
Automated Windows Build #15
Automated Windows Build #737
VS2017 support in afxmem_override.cpp
Add fgdlib, nvtristriplib, mxtoolkitwin32 to tools build, remove static libs from repo
Engine/GameUI/Hammer use ZLib/LibPNG/LibJPEG from FreeImage, removed old zlib/libpng/libjpeg libs