8,596 Commits over 3,256 Days - 0.11cph!
* Fixed JSONToTable duplicate values from arrays
- Fixed projected shadow artifacts introduced by a previous change
- Fixed a potential cause for metatable corruption
* Removed $selfillum from weapon_frag worldmodel
* GitSync
Merge some scripts from HL2 games.
Fixed a crash with Player:ExitVehicle() being used in CPropVehicleDriveable::VPhysicsCollision
Fixed PhysicsCollide for vehicles not being triggered without a driver
Fixed a crash with Entity:SetBodygroup
* Fixed GMpublish.exe update -icon not working
* Updated GMad.exe to latest version from GitHub
* Fixed a few compile warnings
- Fixed prediction issues with networked vectors and booleans
- Fixed an issue where a newly created entity would inherit networked variables from a previously deleted entity using the same edict