8,596 Commits over 3,256 Days - 0.11cph!
* Fixed a server crashing exploit
* "Cannot update control point" is not DevWarning
* Attempted fix for Linux/OSX checkboxes in Awesomium
Automated Windows Build #82
Automated Linux Build #82
Automated Linux DS Build #82
* Removed steam_linux
* Fixed crash issue with PathSegment functions
* Fixed (Lua errors?) printing twice on Linux srcds
* Added CNewParticleEffect.__tostring() and other methods
* Added Entity.StopAndDestroyParticles()
* Added Entity.StopParticlesNamed( string, bool removenow = false )
* Added Entity.StopParticlesWithNameAndAttachment( string, int attachment, bool removenow = false )
* Entity.CreateParticleEffect() now returns the particle object it creates
Automated Linux Build #83
Automated Windows Build #83
Automated Linux DS Build #83
Uhh, try to fix the linux thing
Automated Linux Build #84
Automated Windows Build #84
Automated Linux DS Build #84
Attempt fix Linux packaging issue
Automated Windows Build #85
Automated Linux DS Build #85
* Fixed a buffer overflow exploit with CreateMaterial ( Thanks ogniK )
Automated Linux Build #86
Automated Windows Build #86
Automated Linux DS Build #86
* Fixed some NPCs not leaving bodies behind
Automated Linux Build #87
Automated Windows Build #87
Automated Linux DS Build #87
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Automated Windows Build #88
Automated Linux Build #88
Automated Linux DS Build #88
Fixed a few more server exploits
Automated Windows Build #89
Automated Linux Build #89
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Automated Linux DS Build #89
Automated Linux Build #90
Automated Windows Build #90
Automated Linux DS Build #90
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Automated Linux Build #91
Automated Windows Build #91
Automated Linux DS Build #91
Automated Linux Build #92