6,655 Commits over 2,557 Days - 0.11cph!
Client can connect without raknet
Server builds without raknet
Remove the map editor grid from all the map preview images
Fix the surrender button not cleaning up properly
Fix charger damage previews not accounting for armor
Highlight tiles green when they have a friendly unit but are in the chargers attack path (also two small bugs in highlighting)
Adjust tile targeting for line attacks, now supports limited height variation as well (charger uses this to go up/down), also disable terrain LOS for charger attack
Fix some charger bugs related to holes in the map (animation stopping early, pushing too little)
Fix some issues with AI in Update
Handle AI in Update instead of a coroutine triggered by events - hopefully more reliable
Fix server build (and remove some warnings)
Add tracing for player event dispatch, added more player buttons on menu
Add a preprocessor flag to toggle tracing
Tracing fixes, fix login assert failure
Add tracing code to help diagnose the deadlock
Pressing D in the console will dump all current traces so we can get async "stacks" of everything that's running
Also fixed the editor entity disappearing forever probably
Add an option to turn off the tutorial prompts
Remove all the generated files that have absolute paths in them
Missed a project file change
Update CodeSandbox, whitelist some more things, enable sandboxing on some addons
- SourceImport
- Sandbox
- QFusion
- Citizen
UntrustedAssemblies only includes things being processed, not references too
Update CodeSandbox to fix verification failures on some initonly fields (readonly)
Switch to fork of ILVerification
Update CodeSandbox with fix for dependency addons being considered blacklisted
Rename <PreprocessedAssemblies> to <UntrustedAssemblies>
Changed <TrustedAssemblies> to refer to assemblies which will be trusted 100%
Added <ReferenceAssemblies> to refer to assemblies that are not trusted but will not be modified
Improve performance of finding values in a column
Improve processing performance
Fix mistake in string size calc, show correct sizes for strings and arrays
Fix int overflow
Add a metadata collector to get scene hierarchy info
com.unity.memoryprofiler@0.1.0-preview.6
com.unity.memoryprofiler@0.1.0-preview.6
com.unity.memoryprofiler@0.1.0-preview.5
Improve performance of finding values in a column
Improve processing performance
Fix mistake in string size calc, show correct sizes for strings and arrays
Fix int overflow
Add a metadata collector to get scene hierarchy info
Workaround for metadata implicit collectors not being called
Banning, add an admin controller to ban and view internal info
Trying to fix my foreign keys
Quote the field name string
Filtering servers using their metadata
Server listing now counts registered players instead of only using the server's count
Sample server can setup players to test with now
Add a controller to get all current servers
Update expiry date when renewing, don't do anything if trying to renew too fast
Fix key loading and token verifying, implement server token renewal
Finish setting up database, switch to ed25519 for signing, server register works
Add a sample project which responds to the server verification message
Implementing the UDP confirmation stuff
Bring the Addons folder back, but don't support enumerating or watching on it
Switch save timer to not interleave, logout timer reuses the update timer (won't interleave anymore)
Allow logging in if player disconnects but hasn't logged out yet, stop calling update when player isn't logged in