6,993 Commits over 2,771 Days - 0.11cph!
Split the controller entity into switch and alarm entities
Changing alerts to just use steamid (doesn't work yet though)
Remove the subscription commands
Split the controller entity into switch and alarm entities
Changing alerts to just use steamid (doesn't work yet though)
Remove the subscription commands
Add controller names in (but will need to split them up still)
Include IO entity name in controller info response
Include IO entity name in controller info response
Preserve the original name of slots so they get restored when removing a custom name
Preserve the original name of slots so they get restored when removing a custom name
Add a menu to rename IO entities and their inputs/outputs
Add a menu to rename IO entities and their inputs/outputs
Add output switch controls
Nuke controller subscriptions, merged into building subscriptions
Nuke controller subscriptions, merged into building subscriptions
Fixed all the issues with that
Update protos, WIP getting the controllings to render on another page
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Replace IO ControllerInfo with Controllers command
Replace IO ControllerInfo with Controllers command
Fix keysMatch for when the new value is just the key
Update protos, grab the list of buildings from game
Fix validation for building info
Fix validation for building info
Refactoring things, added commands to find buildings and controllers, notifying still WIP
Refactoring things, added commands to find buildings and controllers, notifying still WIP
Autofill playerToken in RPCs, require other tokens to be passed in the parameters for some other requests
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Auto load server list, move server list to its own component, remove QR code deps
Setup icons for the tab bar, fix server list saving
Update protos to include server time in server info
Combine time into server info
Combine time into server info
Got RPCs working, will load server info now
Improved persistence merging, pull server list from backend
Remove .expo/packager-info.json
Refactor save/load into PersistentModel which does it in a smarter way, also fix some package versions
Update protos, add code for player notifications (no UI though)
Add support for notifications directly to players (and teams)