userlamalovecancel

3,199 Commits over 2,557 Days - 0.05cph!

Today
Collect analytics on what prefabs from the props asset scene are being used so that we can optimize how they are bundled to reduce memory usage and load time
4 Days Ago
▉ █▆█▆▋█▊ ▉▌▌▅▍▄▄▆▌▅ ▍▆▌▊▅▅▆▊▍▊▊▅▄▄▋▍▊█▄▊▋▌ ▊▉▊ ▉▋▊▉▌▄▋▊▍▊
12 Days Ago
▌ ▇▍▉▆▅ ▅▌▉▍ ▄▅▊▇▇▉▅▋▇▊▄█▄▆▍▄▄▌█▌▉▊█▄▍▅▌▊█▍▋
12 Days Ago
▇ ▄▆▇ ▋▇▋▇▇▉▇█▍▌▊▍▊▄▇▆▍▅▌▌▌▇▅▅▅▄▅█▄ ▄▊▅▄▍▇█▄▌ ▅▄▌▋▍ ▄▄▌▍▉▄▍▆▅▅ ▇ █▇▅▉▅▆ █▍▇▍ ▅▉▍▊ ▋▌▆▅▄▌▍ ▅█ ▅▅▇▅▉▇▄▋█▍▊ ▉▍▆█▊▌▊▍ ▇▍▌▉▌ ▆▋▅▋▅▅▇▇▇▍▄ █▋▅▌ ▉▇▆ ▋▊▆▅▌▊▋ █▅▆▄▋ █▆ ▉█▌▌▆▆▉ ▇▉▆▅▄ ▅▄▍▋ ▋█▄ ▋▅▍▊▅▍█▄ ▋▄▅▇▊█▋ ▌▇ ▇▄▆▄ ▊▇▄▄▍▋█▋▉██▊▊ ▋▅ ▊▌▋ ▌▋▆ ▌▇█▌▉ ▉█▅ ▉▇▋▅▄▄ ▋▌▊▅▅▄▇▆▉ ▋▋▄ ▋▊▆ █▊▅▉▌▌ ▄▊▅▇▆
20 Days Ago
Merge from terrain_lowering_nms_large_cave
20 Days Ago
Re-bake missile silo heightmap to workaround AddToHeightMap issue
22 Days Ago
Merge from terrain_lowering_nms_large_cave
22 Days Ago
Adjust monument nav mesh bounds for NMS and military tunnels to fix AI not navigating on the surface
25 Days Ago
Merge from terrain_lowering_nms_large_cave
25 Days Ago
Enable terrain lowering on nuclear missile silo and large cave sewers
25 Days Ago
▉ ▇▆▉▌▆▆▊ ▍▋▅▅▋▅▌██▅ ▆▉▅▆▍▊▍▊▋▍ ▍▇▉▇▆▋▋▇▍▍▅▍▇ ▉▉█▍
28 Days Ago
▍ ▉█▍▍█▍ ▍█▄▇▍▆▅ ▇▍▍▌▌ ▋▅ ▌▅▌▌▌▄▍ █▉▉▄▋▋▄▇ ▊▋ ▋▍█ ▍█▉▄ ▇▊▆▌▍▊ ▌▍▌ ▆▅█▊▄▅▇ ▍█▍▉▇ ▆█▄▍ ▆▅▅ ▌▆▆▇▉ ▌▉▅▋▄ ▉▌▋ ▄▌▉ ▍▍▄▊▉▊▉█▉ ▄▊▄▆▆ ▌ ▊█▋▅▊▄
28 Days Ago
▊ ▇▊▌▊█▄ ▆▋▆▋▌▍▄█ ▊▉▅█ ▉▇▊▊██▅▌ ▆▇▆▊▉ ▊▉▋▌ █▅▍▌ ▍▊▋▆▄█ █▆ █▅▍▉▊ ▄▌▍▊▅ █▉▉▋▌█▉▆ ▅▇▇▉▅▇▅▉▉
29 Days Ago
▌ ▋▇▌ ▅▋▄█▌▋▍▊▆▊ ▍▄▉▆▉█▄ ▄▅▌▅▌ ▅█▇█ ▅▇ ▇▍▄▉ ▇▇▅ ▉▊▇▌▌▊▋▅▄ ▇▍▄▆▇ █▌▋▊ █▊▇ ▉▉▅▇▊▉ ▆▆▉▇▋▆▄▍ ▋▊▆▇▆▇ ▋▅▅ ▇█▌▄▌ ▅▇▍▌▊▌▄▄▆█▅▄▉ ▌█▍ ▆▌▅ ▇▋▅▉▆▆ ▆▉▇█▋▍▋▉ █▅▆█▌▉ ▆▍▊ █▋▅▆▌▌▊▆ ▅▉▋ ▊▅ ▄▋▊ ▉▇▆▊▉ █▉▇█▄ ▋▆█ ▇▇▍█ ▄▊▋ ▅▄▇▋▋▆ ▊▇▄▌▇▅█▋▆▅ ▍▇▄▄▆▌▋▌▅
36 Days Ago
Cherry pick 147457 (asset scene build optimizations)
36 Days Ago
Don't set process affinity in editor if running batch mode
46 Days Ago
▍ █▅▆▉▌ ▊█▅▆▄▄▅█▅▋ ▌▄ ▉▅▊█▇▊ ▌▆▇▇ ▇█ █▍▌ ▇▇▋▆▇ ▆▅▅▄ ▋▉▊▋▉▋▌█▋▋▆▄ ▋█▄ ▉▇▇█▆▄ ▋▌▄▆▌▅█
48 Days Ago
Add another parameter to chat.add2 so modders can put text before the username without polluting the client's name cache
49 Days Ago
Sort network cell tile offsets so the closer ones queue up to be networked first
49 Days Ago
Handle the weird string prefab references in Skinnable to make bbq.workshop.prefab go in the right AssetScene
49 Days Ago
Merge from terrain_lower_fixes
49 Days Ago
Bake before loweing terrain in holes (commented out for now due to a bug)
49 Days Ago
Military tunnel s2p for updated terrain lowering
49 Days Ago
Launch site s2p for updated terrain lowering
49 Days Ago
Don't lower terrain on the edges of holes Fix terrain lower OOB when alpha map resolution doesn't match heightmap resolution
50 Days Ago
Merge from heightmap_bake_fix
54 Days Ago
Revert unnecessary changes to GetCloseConnections, HasCloseConnections, and HasConnections that was causing server perf issues
55 Days Ago
Clamp dungeon layer calculation in NetworkVisiblityGrid.PositionToLayer so there's no index out of bounds exception when entities exist at y >= 1500 If mods want to take advantage of the dungeon layers they can use the ones from 1000-1500, there's more than enough space already
56 Days Ago
Speed up asset scene build a little bit, skip UIElements VisualTreeAssets so we don't get stuck on them
60 Days Ago
▇ ▇▌▊▅▌▌▋ ▋▊▆▌▍▅ ▍▆▅▆▉▄▋▊ ▄▆▋ ▍▉▇▇▍▄█▅ ▆▆ ▉▊▉▊▉ ▍▍▌█▌▋ ▊▋▇ ▌▋▌▊ ▄▉▋ ▇▉▌▅▇
2 Months Ago
Merge from improved_network_groups
2 Months Ago
Bug fixes for checking visibility across different network group layers when they have different cell sizes
2 Months Ago
Update Mono.Cecil, use .net standard build
2 Months Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
2 Months Ago
Merge from improved_network_groups
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Fix missing text on leave clan button
2 Months Ago
Merge from tunnel_netgroup_fix_merge
2 Months Ago
Subtract 146072 + merge from tunnet_netgroup_fix
2 Months Ago
Rerun s2p on launch site to modify the usual heightmap texture instead
2 Months Ago
Modify the heightmap texture directly instead of making a copy in s2p
2 Months Ago
Subtract 146162
2 Months Ago
Merge from tunnet_netgroup_fix
2 Months Ago
Bundle textures next to monument prefabs in the monuments bundle
2 Months Ago
Merge from tunnel_netgroup_fix
2 Months Ago
Increase tunnel layer threshold from -40 to -20 so more underground tunnels get network culled from the surface (and the opposite)
2 Months Ago
Rerun s2p for launch site
2 Months Ago
Merge from main
2 Months Ago
Merge from s2p_particle_flatten_fix