userlamalovecancel

6,993 Commits over 2,771 Days - 0.11cph!

7 Years Ago
Asset server
7 Years Ago
Move project to the right place
7 Years Ago
Split the HTTP and websocket server from WebCon into its own library Also got rid of the double JSON serialization
7 Years Ago
Fix string serializer not actually length prefixing
7 Years Ago
Fix NRE when replicating null string, add a way to set a fallback filesystem for when files don't exist
7 Years Ago
Fix roslyn exception when processing networking attributes with nested class
7 Years Ago
Fix some webfs issues, add command line switch to mount entire addons folder over http
7 Years Ago
Make CharacterControllable not use its own position and velocity variables
7 Years Ago
Fix mounted controllable position in vehicle, disable vehicle collision with pawns because of a replication race
7 Years Ago
Make velocity getter never return NaNs Fix net relevancy for the vehicle test map
7 Years Ago
Properly disable interpolation on things that are attached, getters for relative position and rotation
7 Years Ago
Add Detach that isn't an RPC, make transform setters not check collisions
7 Years Ago
Getting car to network, still have some bugs Also fixed the tilt direction from braking
7 Years Ago
Some more car stuff (braking, leaning, other fixes)
7 Years Ago
Update some js libraries, cleaner map list, center the item pickups in deathmatch
7 Years Ago
Some car improvements Share WebFS block stores so files can be opened multiple times Fix some addons missing dependencies
7 Years Ago
Bindings changed
7 Years Ago
Update Zio and the other nuget libraries
7 Years Ago
Prevent the car from slamming into the ground when landing on wheels
7 Years Ago
Car tweaks
7 Years Ago
Adjusting some car math
7 Years Ago
Use substepping for car physics
7 Years Ago
Update bindinggen
7 Years Ago
Fix broken cast that still compiled for some reason
7 Years Ago
Update bindinggen, disable C++ exceptions
7 Years Ago
Remove exception use in C++
7 Years Ago
Split up the main bindings def file
7 Years Ago
Cache web filesystem data to harddrive
7 Years Ago
Bring back substep function, need to fix a few issues though
7 Years Ago
Reconnection logic for web filesystem watch server
7 Years Ago
Move the shaders back
7 Years Ago
Change the other shader path too
7 Years Ago
Move coherent shaders
7 Years Ago
Change coherent shader directory
7 Years Ago
Cache the directory structure for web filesystems
7 Years Ago
Remove some C# 7 stuff from generated code
7 Years Ago
Fix some more issues with voice chat
7 Years Ago
Fix voice errors after engine update
7 Years Ago
Unignore some other files that were just ignored
7 Years Ago
Fix gitignore to not ignore coherent ui
7 Years Ago
Bind some mass stuff, add back workaround that makes SourceUtils hotload faster
7 Years Ago
HUD synced with game, sandbox gamemode fixes
7 Years Ago
Fix hang that also ate all memory
7 Years Ago
DrawHud -> UpdateHud, make sure it's called right before drawing the hud
7 Years Ago
Better hud sync?
7 Years Ago
Tick coherent after other hud things
7 Years Ago
TransformDirection, some other stuff to try and fix a few issues
7 Years Ago
Namespace vue components by addon name to fix conflicts
7 Years Ago
UI to show when game is connecting to server, and a button to cancel
7 Years Ago
Automatically resolve domain names when connecting to a server