userlamalovecancel
branchFacepunch.Steamworks/mastercancel

9 Commits over 1,188 Days - 0.00cph!

9 Months Ago
Add ConnectionManager.Broadcast for sending the same message to multiple clients Pass results back, optionally Make SendMessage call SendMessages instead of SendMessageToConnection Steamworks SDK 1.51 Rename
9 Months Ago
Crash fix in ConnectionManager.Receive due to bad pointer
9 Months Ago
Remove Marshal usage in ConnectionManager (removes allocations)
1 Year Ago
Limit SourceServerQuery to one concurrent request per endpoint
3 Years Ago
Add Inventory.EnableItemProperties to turn off per-item properties (not all games need it and it's a bit slow) There could be a whitelist Func or something added later for more control if anyone wants to do that
3 Years Ago
Add Inventory.OnInventoryResultReady so you can check that as well as the generic OnUpdate Add Overlay.IsOpen
3 Years Ago
Make Inventory.OnUpdate an event, FormatPrice can be passed LocalPrice without needing to multiply it
3 Years Ago
Formats for more currencies, and make that format function public
4 Years Ago
Don't require unsafe to use voice