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611 Commits over 730 Days - 0.03cph!

6 Years Ago
Add Header, Range, and Multiline attributes
6 Years Ago
Maintain property accessibility modifiers in generated proxies
6 Years Ago
Replace another finalizer that would never be called with Destroyed
6 Years Ago
Fix filesystem watcher leak
6 Years Ago
Fix Inspector.RenderDefault
6 Years Ago
Revert "Fixed vue not reacting to variable changes (again)" This reverts commit 5623324fa81ebbb7bef4e18a58285868f1c3e137. Fix combine() mutating arrays the wrong way
6 Years Ago
Make properties with non-public setters show as readonly in inspector
6 Years Ago
Fix in game console scrolling
6 Years Ago
Add HudComponent.Destroyed, hide a bunch of HudComponent stuff that should be private/internal
6 Years Ago
Fix some inspector/imgui style issues
6 Years Ago
Fix ragdoll editor
6 Years Ago
Add imgui addon (refactored from the one in engine) Remove vue component namespaces Remove the old imgui Fix case sentivity issue with vue components Tolerate null RootComponent in AbsoluteLocation/Rotation/Scale Remove debug log from JS Fix some imgui stuff (disabled/readonly flag, scrolling, styles) Inspector bring up Update EntityInspector, other small fixes Enum inspector Fix readonly, handle setting things in structs, other small fixes Remove the old inspector
6 Years Ago
Use json.net to deserialize arguments in JS->C# calls
6 Years Ago
Ctrl+F5 to reload the current gamemode
6 Years Ago
Fix Vue updating a frame late
6 Years Ago
Wait for coherent to finish rendering
6 Years Ago
Make sure HUD stuff ticks in the right order
6 Years Ago
Fix hotload not working correctly with hash based structuresd (Dictionary, HashSet)
6 Years Ago
Fix generated code missing some namespaces Forgot the proxies Strip out the surface tracking with forces for space physics
6 Years Ago
Add FileSystem.GetFullPath
6 Years Ago
Fix entire in game HUD scrolling sometimes Remove some changes made for debugging
6 Years Ago
Namespace change (will probably remove namespacing later though)
6 Years Ago
Radial menu
6 Years Ago
Fix components missing their namespaces
6 Years Ago
Add SetPositionAndRotation with optional collision correction stuff, BaseVehicle will disable physics and collision of the mounted entity
6 Years Ago
Build your own space ship
6 Years Ago
Gravity falloff, automatically disable ship gravity when influenced by planet gravity
6 Years Ago
Optionally support following surfaces by teleporting to the new position
6 Years Ago
Better ship movement
6 Years Ago
Fix camera rotation bug, make Controllable.EyeTrace use the actual camera position and orientation when possible
6 Years Ago
Spaceship flight controls
6 Years Ago
Can fly the rock around
6 Years Ago
Fix stacking vehicles
6 Years Ago
Fix strange movement on flat surfaces
6 Years Ago
Fix vehicle test gamemode Refactored space stuff
6 Years Ago
Spin the camera with the planet movements
6 Years Ago
Avoid a ton of boxed chars
6 Years Ago
Fixed walking on planet
6 Years Ago
Fix hotload going into webcon
6 Years Ago
Add forces to follow movement instead of just teleporting
6 Years Ago
Revert "Make AngularVelocity return the vector in pitch yaw roll" This reverts commit e4e13903c34737994a03e0a5d128401f5336cd5b. Angles<->Vector3 will convert rotation around axis to/from pitch yaw roll
6 Years Ago
Make AngularVelocity return the vector in pitch yaw roll
6 Years Ago
Add WIP space stuff
6 Years Ago
Enumerating files now searches in search paths too (SBOX-130)
6 Years Ago
Fix hotload failures in arcade
6 Years Ago
Partial possible fix for hotload bug
6 Years Ago
Make cubemap material respect entity rotation, saved all the materials again in case UE changed something
6 Years Ago
Call addon's reload method whenever the addon is hotloaded
6 Years Ago
Never show command autocomplete if the textbox is empty
6 Years Ago
Better spacing when clipping names in deathlog (also add the ellipsis back)