userlamalovecancel

7,109 Commits over 2,833 Days - 0.10cph!

6 Hours Ago
Add radtown and travelling vendor map markers (but rotation isn't sent from the game for some reason) Updated translations Update items
Today
Build troubleshooting
Today
Missed some fields
Today
Merge from app_skip_field
Today
Fix compile (some fields got stomped because these weren't in sync)
Today
Sync protobuf changes from Rust, fix entities with IDs bigger than 32bit IDs
Today
Updated Rust+ protos so they are compatible with other protobuf code generators
Today
Reduce notification history auto refresh rate Updated protos to handle fields with C# default values being skipped by the Rust server
Yesterday
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5 Days Ago
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5 Days Ago
Limit how often the client can call the Discord friends lookup endpoint Incrementally update Steam friends list based on persona state change events instead of polling every 15s Still do polling when the friends list UI is visible to make sure it's in sync
8 Days Ago
Update protobuf code generator tool
9 Days Ago
Updated hackweek_reduce_copies changes to latest
9 Days Ago
Ditch Stream as the read/write interface to reduce the amount of copying data around Refactor to make BufferStream a class and support resizing the backing buffer automatically Fix writing incorrect padding for len prefixes Optimize ReadFromStream(Stream, int) to not allocate because the length is known Fixes and additions for latest rust
11 Days Ago
Merge from menu_friends_list
12 Days Ago
Increased pending send limit from 256 to 2048 so rcon spam is less likely to cut it off
12 Days Ago
Add limit for the number of pending sends a websocket connection can have Increased limit to better tolerate spiky traffic
14 Days Ago
Show send message option if one of your Discord friends who you don't have on Steam sends a game message too
14 Days Ago
Add a send message option in the chat message context menu
14 Days Ago
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▉▅█ ▌▄▋▊▉▅.▅▉▍▅▉▇▌▋▍█▌▋▆▆▄▆█▌▅▍ (▅▋▍▄▋▉▇ ▅▅▌▍▊▌▆▅) █▉ ▋▆▍▍█▅ ▅█ ▌▇▍▇▊▊▌ ▉▉▍▇▉▌▇ ▄▄▋ ▊▅▉▆▌▍▄ ▉▊▋▊ ▅▄▋▊▌▊▍▆ ▇▋▉▅▄ ▅▇▇▌ ▍▋ ▇▆▌ ▆▋▍▊ (▆▍▇▍▋.▍▍)
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17 Days Ago
Fix FlexTransition resetting state in Awake when a different state was set before