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611 Commits over 730 Days - 0.03cph!

6 Years Ago
Change deathlog clip behavior so it wont hide the second name
6 Years Ago
Update library build script so jenkins will know if it failed or not, remove unused bind files
6 Years Ago
Add [Flags] to ConstraintAxisLock, add GetConstraintAxisLock
6 Years Ago
Update bindinggen to fix alignment crash for real
6 Years Ago
Fix alignment crash maybe
6 Years Ago
Shader paths
6 Years Ago
Update coherent
6 Years Ago
Making sure we're giving coherent proper inputs. Fixed Ctrl+Backspace
6 Years Ago
Rename the internal initializer to InitializeInternal so it doesn't get mixed up with the public one Fix skeletal mesh calling wrong base func, move sound generator initialize to internal
6 Years Ago
Remove BaseEntity.InitializeFunctions, do that stuff in the internal Initialize func Also moved some internal initialization code to the right place
6 Years Ago
Fix JS compile errors not showing up in the console
6 Years Ago
More reliable addon load/unload method calls
6 Years Ago
Fix crash in filesystem code when ending game (unmounting temp folder)
6 Years Ago
Fix error spam if voice capture isn't supported
6 Years Ago
Build everything for netstandard2.1 to fix warnings/errors about version mismatches
6 Years Ago
Probably fixed line numbers when our compiler removes properties
6 Years Ago
Add a ton of null checks for PrimitiveComponent
6 Years Ago
Record some perf stats so I can use them later
6 Years Ago
Disable compiling Facepunch.Hotload for .net 4.6
6 Years Ago
Revert "Compile for .net core 2.0 temporarily" This reverts commit a4850c8d648142dbb5636cde233bcd8a31f6df3c.
6 Years Ago
Compile for .net core 2.0 temporarily
6 Years Ago
Compile some libraries against netcoreapp so we can use netcore specific things, fix output paths for release build Enable compiling in release mode
6 Years Ago
Add some JS to help vue reuse the existing DOM
6 Years Ago
Fix NRE when using GetComponent from a hud component that wasn't added to hud yet Remove properties that get replaced by the preprocessor
6 Years Ago
Don't remove attributes from replicated properties Some inspector scaling fixes
6 Years Ago
Get HUD components by ID in C#, bind directly to FString instead of std::string first
6 Years Ago
[DataContract] on type only shows props with [DataMember] when inspecting, support [DisplayName] Press C to change tool options
6 Years Ago
Move that refresh button under map selection onto workspace tab Change the default selected map to something that exists
6 Years Ago
Swallow mouse click when selecting an entity to inspect
6 Years Ago
Tool inspector
6 Years Ago
HudComponent.Component<T>() gets child components only
6 Years Ago
Trying stuff to make the inspector show up immediately
6 Years Ago
Fix some problems with Button and ToggleButton, add Toolbar
6 Years Ago
Better rendering for buttons with both an icon and text
6 Years Ago
Load images as BRGA so reading the pixels gives the right values
6 Years Ago
Allow ToggleButton to have an icon image
6 Years Ago
IMGUI ToggleButton, add options to controls (but not all use them yet)
6 Years Ago
Fix textbox selection resetting after value change
6 Years Ago
Field layout for imgui
6 Years Ago
Fix enum inspector not disabling when the property is readonly
6 Years Ago
Fix subobjects updating on a different frame than the rest of the inspector
6 Years Ago
Initialize the managed side of HUD components sooner in Vue's lifecycle
6 Years Ago
Automatically select all when focusing textboxes in inspector, fix some readonly errors when tabbing
6 Years Ago
Made imgui keys more stable to avoid expensive updates
6 Years Ago
v-swallow-scroll only blocks scrolling if it can scroll
6 Years Ago
Made it easy to make the rest of the primitive input fields, added layout options Also added IntField
6 Years Ago
imgui StringField
6 Years Ago
imgui label
6 Years Ago
Remove ICustomInspector.InspectorValueType, replacement in BaseCustomInspector
6 Years Ago
Remove ICustomInspector.ComponentName