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6,973 Commits over 2,741 Days - 0.11cph!

6 Years Ago
Fix crash in filesystem code when ending game (unmounting temp folder)
6 Years Ago
Fix error spam if voice capture isn't supported
6 Years Ago
Fix context menu actions getting duplicated sometimes
6 Years Ago
Fix hang when trying to open unity project
6 Years Ago
Fix models exported with wrong orientation, energy bar fixes
6 Years Ago
Make sure ECS ticks run according to the set tick rate, slowing down the game if required
6 Years Ago
Make sure StringBuffer grows to at least the required length
6 Years Ago
Allow StringBuffer to replace with null
6 Years Ago
StatManipulator pooling fixes
6 Years Ago
Getting rid of some allocations: - StatManipulators were never being returned to the pool - BuildingView always allocating for a closure that isn't used 99% of the time - Add StringBuffer as an alternative to StringBuilder that doesn't shrink
6 Years Ago
Adding energy, show messages on HUD so player wont forget to do things
6 Years Ago
Build everything for netstandard2.1 to fix warnings/errors about version mismatches
6 Years Ago
Probably fixed line numbers when our compiler removes properties
6 Years Ago
Add a ton of null checks for PrimitiveComponent
6 Years Ago
Record some perf stats so I can use them later
6 Years Ago
Disable compiling Facepunch.Hotload for .net 4.6
6 Years Ago
Revert "Compile for .net core 2.0 temporarily" This reverts commit a4850c8d648142dbb5636cde233bcd8a31f6df3c.
6 Years Ago
Compile for .net core 2.0 temporarily
6 Years Ago
Compile some libraries against netcoreapp so we can use netcore specific things, fix output paths for release build Enable compiling in release mode
6 Years Ago
Add some JS to help vue reuse the existing DOM
6 Years Ago
IMGUI + inspector debug menu
6 Years Ago
Fix NRE when using GetComponent from a hud component that wasn't added to hud yet Remove properties that get replaced by the preprocessor
6 Years Ago
Don't remove attributes from replicated properties Some inspector scaling fixes
6 Years Ago
Get HUD components by ID in C#, bind directly to FString instead of std::string first
6 Years Ago
[DataContract] on type only shows props with [DataMember] when inspecting, support [DisplayName] Press C to change tool options
6 Years Ago
Move that refresh button under map selection onto workspace tab Change the default selected map to something that exists
6 Years Ago
Swallow mouse click when selecting an entity to inspect
6 Years Ago
Tool inspector
6 Years Ago
HudComponent.Component<T>() gets child components only
6 Years Ago
Trying stuff to make the inspector show up immediately
6 Years Ago
Fix some problems with Button and ToggleButton, add Toolbar
6 Years Ago
Better rendering for buttons with both an icon and text
6 Years Ago
Load images as BRGA so reading the pixels gives the right values
6 Years Ago
Allow ToggleButton to have an icon image
6 Years Ago
IMGUI ToggleButton, add options to controls (but not all use them yet)
6 Years Ago
Fix textbox selection resetting after value change
6 Years Ago
Field layout for imgui
6 Years Ago
Fix enum inspector not disabling when the property is readonly
6 Years Ago
Fix subobjects updating on a different frame than the rest of the inspector
6 Years Ago
Initialize the managed side of HUD components sooner in Vue's lifecycle
6 Years Ago
Automatically select all when focusing textboxes in inspector, fix some readonly errors when tabbing
6 Years Ago
Made imgui keys more stable to avoid expensive updates
6 Years Ago
v-swallow-scroll only blocks scrolling if it can scroll
6 Years Ago
Made it easy to make the rest of the primitive input fields, added layout options Also added IntField
6 Years Ago
imgui StringField
6 Years Ago
imgui label
6 Years Ago
Remove ICustomInspector.InspectorValueType, replacement in BaseCustomInspector
6 Years Ago
Remove ICustomInspector.ComponentName
6 Years Ago
Add some JsonIgnores, make the inspector always expand to full width
6 Years Ago
Enum inspector improvements for flags