241,470 Commits over 3,867 Days - 2.60cph!

9 Years Ago
new footstep impact effects for animals - snow/sand.
9 Years Ago
Fixed GoToSmartObject.cs StandNear/SleepHere/SitByFire DSEs include distance considerations again
9 Years Ago
Enabled server side collider batching by default
9 Years Ago
Merge from building_colliders_2
9 Years Ago
Merge from main
9 Years Ago
Fixes for nested deploy volumes More accurate deploy volumes for triangle foundations, triangle floors and foundation steps
9 Years Ago
Twig tier accurate collisions models
9 Years Ago
added flowmap textures
9 Years Ago
texturing court planes on lava court
9 Years Ago
working on texturing inner rocks to lava court platforms
9 Years Ago
Merge from main
bot
9 Years Ago
Linux Build 845
bot
9 Years Ago
LinuxDS Build 814
bot
9 Years Ago
Windows Build 697
9 Years Ago
Updated deuce build
9 Years Ago
New grenade explosion effect
9 Years Ago
Added match over state / fixed transitions after games and matches
9 Years Ago
Upping chest texture res slightly (too muddy)
9 Years Ago
* GitSync * Added menu_cleanupgmas
9 Years Ago
Adding the jack o lanterns to the misc loot table
9 Years Ago
flipped UV's on outer court flowmap, added court wear to court plane 2 (broken on 1 for now)
9 Years Ago
FOR FUCK SAKE town with quick area collision
9 Years Ago
FOR FUCK SAKE camera fog to preview in editor
9 Years Ago
FOR FUCK SAKE camera height fog. Now offseting with player height
9 Years Ago
- Enemy spawn pack SO added to destroy mission type
9 Years Ago
- town UI tweak
9 Years Ago
Can skip intro Switched HUD controller
9 Years Ago
- Added a right stick click graphic to minimap UI - Removed old, unused gameplay UI prefab
9 Years Ago
- Split controls and welcome panels up. Control panel is always visible in town.
9 Years Ago
Enabled Hunting again on Hunting branch.
9 Years Ago
Merged latest from Main yet again.
9 Years Ago
Disabled hunting on main.
9 Years Ago
Merged from Hunting branch, to bring ActionChainData direction to Main.
9 Years Ago
Merged from main again.
9 Years Ago
Merged from main. Some manual plastering after conflicts. Tweaks and optimizations.
9 Years Ago
added wip flow map to court surface
9 Years Ago
FOR FUCK SAKE attempt to force update the material
9 Years Ago
9 Years Ago
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9 Years Ago
FOR FUCK SAKE town, reverted to flat world !u portal test visual !A portal shader
9 Years Ago
- Mission scriptable object definitions now have a mission text property for when we add brief storyline text
9 Years Ago
Jack O Lanterns icons
9 Years Ago
Graphics options / UI tweaks
9 Years Ago
- More mission gen work
9 Years Ago
Fixed camera lerp
9 Years Ago
Jack O Lanterns gibs
9 Years Ago
Fixed sound class having serialized properties in #if CLIENT
9 Years Ago
- LevelBuilder can now be forced to use a specific mission from the inspector for testing straight from a level without town - Added flows and dungeon setup for test mission level
9 Years Ago
Jack O Lanterns, model/LODs/Prefabs and item defs
9 Years Ago
Switched off annoying spaceship Reduced the deuce level health limit Reduced deuce reward to 15%