132,936 Commits over 4,232 Days - 1.31cph!

Just Now
reapply changes post merge
4 Minutes Ago
Merge: from spectate_3p_fix - Bugfix for spectating yourself causing a client crash Tests: tried to spectate via F1 menu - no longer possible
5 Minutes Ago
Clean: fix formatting for PlayerInfo Tests: none, trivial change
6 Minutes Ago
Update: Block Spectate button in F1 Server menu when selected player is local player - updated engineui.serveradmin.playerinfo.prefab to link up the button Tests: Opened Server tab, selected self in list - button was not interactible
8 Minutes Ago
Bugfix: Spectating - prevent server accepting spectating yourself Tests: Used F1 Server tab to spectate myself - no crash
17 Minutes Ago
merge from main/naval_update
19 Minutes Ago
30 Minutes Ago
Reasign sound class to 50call sound and change pitch on loot storage
1 Hour Ago
merge from main/naval_update
1 Hour Ago
Swimwear_03 reposed
1 Hour Ago
Missed tape on canvas M
1 Hour Ago
Mat instancing for tropical foliage. (Respecting auto-change)
1 Hour Ago
Full spawns on 4
1 Hour Ago
merge from space_station_weapon_skin
1 Hour Ago
fixed wrong description on LR300 and space station LR300
1 Hour Ago
Fixed sulfur on 3.
1 Hour Ago
Texture polish for frameless artist canvas atlas. Icon generation for all canvas sizes. Vert AO polish to some of the canvases.
1 Hour Ago
Test saves
1 Hour Ago
Island 4 initial spawner setup and deep sea script.
1 Hour Ago
HeadsetCap and NightVisionGoogles repose
1 Hour Ago
Unsaved
1 Hour Ago
Change all GetEntitiesInBuildArea for BoatBuildingBlock to VehiclesLarge layer
1 Hour Ago
GetPlayerBoats() - GetEntitiesInBuildArea only checks VehicleLarge layer instead of all layers
1 Hour Ago
Reassign audio lists and removing a sound from the walkway prefab
1 Hour Ago
Merge from naval_update
1 Hour Ago
Merge from naval_missions
1 Hour Ago
Fixed dock spawner on 2. Added spawns to 3.
1 Hour Ago
Merge: from spectate_3p_fix - Bugfix: fixes 3rd person spectate camera not following spectated player Tests: spectated target in 3rd person while original body was in a box - camera orbitted target as expected
1 Hour Ago
Tropical1 terrain colliders are now on the terrain layer
2 Hours Ago
Objectives that take you into the deep sea are now no longer valid if the deep sea is closed, preventing you from starting these missions until the deep sea opens again. Deep sea islands objective map marker is now invisible, it wasn't meant to be pointing you to a specific island anyway.
2 Hours Ago
Bugfix: Spectating - when in 3rd person mode, run overshoot checks relative to target entity, rather than current Used to work previously because current entity was part of parent - but since recent changes that's not the case Tests: 2p session on craggy - put spectator into the white box the started spectating. when switching to 3rd person, camera no longer stuck in box and is orbiting around target player
2 Hours Ago
glass material and texture tweaks
2 Hours Ago
Adding more 3p anim transfers to v4 rig
2 Hours Ago
attachment updates
2 Hours Ago
hacked the viewmodel to view materials
3 Hours Ago
Paintball Gun - Switch to metalness shader in transparent part
3 Hours Ago
Pre ruin sculpt.
3 Hours Ago
▍▇▍▇▄█ ▄▉ ██▌█▍▅▅▌▆▅ ▅▅▍ ▅▍▄▅▄ ▆▆▇▆ ▄▇▌▆▄▆▌▋▋
3 Hours Ago
Fixed C height offset.
3 Hours Ago
Allow multiple animation event receivers to receive events on viewmodels
3 Hours Ago
Paintball Gun - Texture update
3 Hours Ago
slight edit to vm lr300 space gun reload anim
3 Hours Ago
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)
3 Hours Ago
▌▉▋▄▇▆ █▉▋▆█▋▌▄▍ ▅▋█ ▄▌▅▋▍▍▉
3 Hours Ago
▇▇▄▌▌▇ ▍▄▉▌▊▍▅▉ ▆█▇▋▍█▄█▋▉
3 Hours Ago
▋▄▇▉██ ▉▉██▍▅ █▄▉▌▍
3 Hours Ago
Hide Skirt repose
3 Hours Ago
3 Hours Ago
Hide and disable boat ladder