241,191 Commits over 3,867 Days - 2.60cph!

9 Years Ago
First person models of the 6 new melee weapons ready for an animation pass.
9 Years Ago
Added shield test
9 Years Ago
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9 Years Ago
▉▉▆▇▌▄▉▍ ▋█▆▉▅▊▄▆▄ ▍▄▅▉▆▇▉ ▅▊▍▍▅ ! ▇▆▌▋▌▌▌▄ ▊▋▄▆▌█▊▊▊▊▌ ▍▇▆█▊▇▄▇▅▋▆▆▄ ! ▉▌█▅▇▌▆▋ ▅▆▇▆▍▌▋▌▊ ▍█▍▅▄▋▄ ▌▆▇▌▉▋ ▇██▍▊▄▍▉▇
9 Years Ago
added crouched turn-in-place animations for bow / unarmed / pistol added a crouched gesture for doing things on the ground tweaked salvaged icepick viewmodel anims
9 Years Ago
FOR FUCK SAKE turret enemy with new model
9 Years Ago
9 Years Ago
Unnecessary alphas.
9 Years Ago
Proper tall pines.
9 Years Ago
Missing files.
9 Years Ago
Proper pines.
9 Years Ago
removed debug.log call
9 Years Ago
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9 Years Ago
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9 Years Ago
landmine balance
9 Years Ago
Distant gunshots are a bit quieter but can be heard from farther away
9 Years Ago
Added Elvis selection anim Hooked up Elvis animator to use anim on selection
9 Years Ago
Elvis selection anim
9 Years Ago
disabled some stuff for now
9 Years Ago
Added a few different items and loading in models in a nicer way.
9 Years Ago
rough anticheat
9 Years Ago
Tweaked sun and moon brightness
9 Years Ago
Updated camera in TestLevel
9 Years Ago
manifest update
9 Years Ago
merge into main
9 Years Ago
merge from main
9 Years Ago
landmine exploit fixes
9 Years Ago
tweaked forcefield shader to input blend texture
9 Years Ago
added max files for new forcefield
9 Years Ago
removed ball collision from water plane. Added new court collision. Added new forcefield
9 Years Ago
Merge from procgen9.1 Game manifest Network++ Save++
9 Years Ago
Character material adjustments. Increased shadow intensity in frontend lights.
9 Years Ago
Merge from main
9 Years Ago
Increased max number of attempts to place mountain prefabs
9 Years Ago
Higher forest density in the arid biome to be more in line with the other biomes
9 Years Ago
bone club condition reduced
9 Years Ago
fixed keypad LOD errors & can now *really* see it from farther away
9 Years Ago
reduced shotgun headshot sound volume added landmine icon increased shotgun aim sway slightly reduced shotgun slug damage
9 Years Ago
Heightmap detail noise fade-in starts earlier, leading to nice cliffs along some beaches
9 Years Ago
decreased bone club impact sound
9 Years Ago
added new icons for bone club and riot helmet increased grass displacement on traps
9 Years Ago
Merge from main
9 Years Ago
Slightly less dynamic decor
9 Years Ago
Slightly less water
9 Years Ago
More bushes in forests
9 Years Ago
Reduced powerline topology radius
9 Years Ago
Added palms to warm beaches
9 Years Ago
Added delay to serve bar visibility Can now transition out of serve early - anim controller dependant
9 Years Ago
Fixed roadside, riverside and powerline objects not applying their terrain modifiers and anchors
9 Years Ago
-fixed Shoot function to work (ie. provides correct velocity for the arrow to reach the target. -added a Shoot2 function, which instead finds the shooting angle from a fixed velocity (ie. fully pulled bow). Doesn't quite work if there are big height differences yet.