240,890 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Locking input better but still a bit shit though.
9 Years Ago
- Started reworking the way enemy difficulty/level is scaled
9 Years Ago
Optimizations and quality improvements for parallax occlusion mapping Reduced aniso level for base terrain pyramid maps
9 Years Ago
Got building all the dlls for persistence working.
9 Years Ago
rebuilt raft materials, added new net ropes, fixed shadows on court surface, started on swamp trees
9 Years Ago
tracer fix again
9 Years Ago
Added Load screen Switch Lobs to use spline system Setup Igor smash config
9 Years Ago
Prettied up rocket spawning (no longer a clipping mesh in your face) rockets should be able to hit people now fixed tracer material regression prettied up rocket smoke trail
9 Years Ago
input delegate gives you the button pressed.
9 Years Ago
Can now ask for permission on the server to loot containers. Added a message handler system for playerinput class
9 Years Ago
- Changes to boost
9 Years Ago
Trying to get activities to be persistent
9 Years Ago
smg + prefabs + textures + materials. smg is split up into seperate meshes for helky welky
9 Years Ago
Bad merge in UnityVS.VersionSpecific.dll
9 Years Ago
Merging perf stuff from map branch
9 Years Ago
Merged from main
9 Years Ago
Tweaking quality settings - beutiful is default, fantastic has 4 cascades + higher shadow distance
9 Years Ago
Made stuff static in HapisIsland
9 Years Ago
Removed some console spam
9 Years Ago
Added run intro / outro
9 Years Ago
- Added a lerp speed mulitplier for when boosting to allow the camera to follow faster.
9 Years Ago
Latitude tweak
9 Years Ago
Slimming Wood and Toptier building skins
9 Years Ago
Renamed Petur's map to something less misleading (HapisIsland) Fixed fogging in HapisIsland Fixed rock/radtown draw distance in HapisIsland Updated content maps
9 Years Ago
Fixed 2048 leaf textures Fixed SpeedTree updater to use the new shader Ran Speedtree updater
9 Years Ago
wip
bot
9 Years Ago
OSX Build
9 Years Ago
Various env tweaks.
9 Years Ago
Quick first pass at horse footsteps
9 Years Ago
Player init switcheroo.
9 Years Ago
Fixed cloud billboards getting culled (wrong layer)
9 Years Ago
HLSL fix
9 Years Ago
Night brightness tweak
9 Years Ago
Trying stuff
9 Years Ago
Rivers and roads made visible.
9 Years Ago
fixed the rocket launcher ironsighting so it points to the center of the screen
9 Years Ago
Time of Day update
9 Years Ago
merged from main
9 Years Ago
lookingAt menu caching
9 Years Ago
modified sign health and protection so they can't be used as damage shields - they're always worse than wood blocks reduced explosive protection from signs
9 Years Ago
Network++ Save++
9 Years Ago
Split PlayerUnitControls into a partial
9 Years Ago
Merge from terrain-improvements
9 Years Ago
Optimized SkinnedMeshCollider rebuilding
9 Years Ago
Added "runs" and config for Mavis
9 Years Ago
Player prefab updated
9 Years Ago
Cleaning up PlayerCameraEffects, moved CameraEffect class out to it's own file, added PauseBlurEffect
9 Years Ago
Undoing editor ignores.
9 Years Ago
Ghetto fixed radtowns 2 and 4 being randomly scaled
9 Years Ago
Added LegacyLevel to build settings