branchrust_reboot/main/vm chainsaw updatecancel
10 Commits over 0 Days - ∞cph!
Fix chainsaw hit sounds not playing in first person
Plays the correct third person deploy sound
Give new state in player anim controller an empty clip with a better name, makes it easier to override per override controller
Chainsaw chain now moves in third person
- Fix for third person attack hit not playing whilst crouching
- Reload (unscrew cap) and chain pull sounds now play in third person
- Move some visual update logic from OnFrameWhileHeld (local player only) to PostLateClientCycle
- Setup third person attack anims
- Add attack_damaging parameter and new state to PlayerAnimation controller
- Fixed issue with chainsaw third person deploy sound playing on loop
- Fix hit particles playing early
▍█▆▆▄▄▌▊▊▅ ▋█▋██▉▅▆ ▅▍▇▋▅▄▆ ██▋▄ ▋▋▆▅▋▌▌_▊▇▇▇▍▅