80 Commits over 365 Days - 0.01cph!
changed 5 custom platforms from pricing tier 1 to pricing tier 0 and rebuilt custom DB
tiled platform textures set to aniso level 2
removed explosion debris from main clatter scene. changed reindeer_nose accessory material names from 2d's to d and e
added box collision to arena_platforms so projectiles can bounce off them, tweaked sports ball launcher trophies so the balls have decent velocity etc, added christmas tree trophy, rebuilt custom db
tweaked woolly scarf mask and woolly hat materials to not be as "festive", added reindeer nose, reindeer antlers, super festive reindeer antlers and santa hat christmas cosmetic items, rebuilt custom db
tweaked metallness on thick rimmed glasses. Added plaster a and b accessories, added (disabled) woolly scarf accessory, rebuilt custom db
made confetti_diffuse decal more cutout, less transparent and darker, less saturated albedo
toned down confetti decal and filled in the middle
Added Arena_Platform_Snow and rebuilt custom DB
fixed missing texture in item_trail.mat , disabled custom item view interaction on trophy_ball launchers so they dont play upon selection
added some more response options for magic 8 ball to 8
removed hidden ball launcher trophy from main scene
set basketball, hockey and soccer trophy balls to use correct physics material (balllauncher_ball)
added woolly hat and rebuilt custom DB
added delayed destroy to ball launcher fx 2 and 3 prefabs. Technically fixed a memory leak
hat frosting normal fixes
tweaked arena platform hockey ice material and created better normal and mask textures for it
tweaked gloss on ice platform material
tweaked effect on hockey platform, updated descriptions for sports platforms and trophies
reworked sports platforms to have better ground materials, re-rendered icons, tweaked sports trophies so that their collision is appropriate and the balls have the correct amount of force and momentum, re-rendered icons. merged with main
changed hockey puck inner mask to a different channel
set golden unit trophy clicked interactions to celebration animation. re-baked out sports trophies to allow for hockey stick and recreated clicked animations. linked up to ball_launcher scripts and set up prefabs.
tweaked sports arenas so line markings match up better with glow line. added effects and WIP collision mesh so they play an effect now when clicked (this will change to event trigger)
rebaked out ball launcher trophy to fix broken normals, rebuilt trigger anim as it had corrupted on export
now only 1 default arena platform. made dunce hat less offensive and re-rendered icon. rebuilt customisation DB
added PlayerHalo_B prefab and seets
created WIP PlayerLine_Halo_B prefab and assigned temporarily to Arena_Platform_B ("Slightly Better") in customisation
fixed fake nose mask clipping on edge of glasses, rebuilt confetti cannon prefab so the bone order (?) is correct again
fixed normals on fake nose and thick rimmed glasses, rebaked ice cream hat to bake topping directly on to icecream mesh, turned down ball launcher trophy ball glow, rebaked confetti cannon trophy normals
set arena platform customs as arenacustomisation layer
Merged with main. Added sports trophies and platforms
made american_football platform resource unavailable
added sports trophies and player areas WIP Built prefabs and resources and rebuilt custom DB
Took out one row in the stunner shades and repackaged
swirly effect on ball launcher fx disappears much faster
hooked up particle effects on ball launcher ball bounce and death
hooked up ball_launcher_3 fx to ball to trigger around ball death time
fixed ball_launcher trigger effect not firing (added animation event on trigger anim)
added ball_launch object and set up ball launch in script, wip trying to get effect to trigger
added ball launcher trophy, updated customisation DB, set up prefabs, added wip effects
set fake_nose, stunner_shades and thick_rimmed_glasses accessories prefabs to Avatar layer
added thick rimmed glasses, stunner shades and fake nose accessories
change arena_confetti lifetime from 8 to 10 seconds
bit of a WIP confetti_streamer prefab for arena effects
tweaked arena_confetti prefab to have less radial and sideways momentum and should time a bit better
scaled plunger hat up 125% but then shortened handle significantly, and re-rendered icon
added plunger hat, tweaked school cap default material colours so it works better in tutorial
reworked school hat and created new materials and icon. fixed missing avatar layer specification on beer_hat and baseball_cap
added some symbols to die on magic 8 ball