usermattcancel
branchsbox/lagtestcancel

3 Commits over 0 Days - ∞cph!

3 Years Ago
Experiments Default override Player.ShouldLagCompensate to return true This tells the lag compensation to record this entity, ShouldLagCompensateForClient says if we should rewind. Don't automatically add all pawns to lag compensation, let them opt in ( Base Player defaults to true ) Add debug prints to make sure we're actually back tracking
3 Years Ago
Don't automatically add all pawns to lag compensation, let them opt in ( Base Player defaults to true ) Add debug prints to make sure we're actually back tracking
3 Years Ago
Default override Player.ShouldLagCompensate to return true This tells the lag compensation to record this entity, ShouldLagCompensateForClient says if we should rewind.