usermattcancel
branchsbox/strip-pre-sm5cancel
1 Year Ago
Drop pre SM5 compile targets, GL, X360 Shaders: drop all #ifdef stuff for pre SM5 and GLSL No vfx_dx9 vfx: start stripping nCbStartRegDx9, there's some more around the serialized compiled shaders that need some thought on how to dissect