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8 Commits over 0 Days - ∞cph!

11 Months Ago
Update renderstate
11 Months Ago
Merge latest rendersystemvulkan changes
11 Months Ago
[pick] Fix Graphics.GenerateMipMaps downsampling an invalid mip at the end
11 Months Ago
Uncomment this stuff with updated vulkan headers 32 bit depth buffer doesn't imply reverse depth Pixel center always 0.5f
11 Months Ago
Initial Vulkan update merge New rendersystem interface bits Base rendersystem updates Sync rendersystemempty w/ public Partial update rendersystemdx11 scenesystem updates rendersystemvulkan bits and bobs Minor glossary of differences we keep with upstream rendersystemvulkan Update thirdparty/vulkan, custom Valve changes Some more shit Can use these vma internals now Keep numStages at 5 for offset calculation (for now) vk: check what depth format is properly supported msaa stuff
11 Months Ago
Minor glossary of differences we keep with upstream rendersystemvulkan
11 Months Ago
New rendersystem interface bits Base rendersystem updates Sync rendersystemempty w/ public Partial update rendersystemdx11 scenesystem updates rendersystemvulkan bits and bobs
11 Months Ago
[pick] new aligned memalloc methods [pick] CResourceNameGetter refactor Initial Vulkan update merge