branchsbox/vulkan-updatecancel
8 Commits over 0 Days - ∞cph!
Merge latest rendersystemvulkan changes
[pick] Fix Graphics.GenerateMipMaps downsampling an invalid mip at the end
Uncomment this stuff with updated vulkan headers
32 bit depth buffer doesn't imply reverse depth
Pixel center always 0.5f
Initial Vulkan update merge
New rendersystem interface bits
Base rendersystem updates
Sync rendersystemempty w/ public
Partial update rendersystemdx11
scenesystem updates
rendersystemvulkan bits and bobs
Minor glossary of differences we keep with upstream rendersystemvulkan
Update thirdparty/vulkan, custom Valve changes
Some more shit
Can use these vma internals now
Keep numStages at 5 for offset calculation (for now)
vk: check what depth format is properly supported
msaa stuff
Minor glossary of differences we keep with upstream rendersystemvulkan
New rendersystem interface bits
Base rendersystem updates
Sync rendersystemempty w/ public
Partial update rendersystemdx11
scenesystem updates
rendersystemvulkan bits and bobs
[pick] new aligned memalloc methods
[pick] CResourceNameGetter refactor
Initial Vulkan update merge