241,312 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Native update; more safeness for devreq
bot
9 Years Ago
Windows Build 701
9 Years Ago
Fixed PlayerInventory.GetAmount NRE
9 Years Ago
Fixed player intros - added mavis intro
bot
9 Years Ago
Linux Build
9 Years Ago
FOR FUCK SAKE factory room prefab - relinked the local prop/ fixed some minimap render
bot
9 Years Ago
Windows Build
9 Years Ago
deleted wronf decal
9 Years Ago
Don't fall back to concrete particles if no particles can be found
9 Years Ago
Don't fall back to concrete decals if no decals can be found Don't try to spawn effects if empty string / null is passed as the effect name
9 Years Ago
Fixed LionEL racket offset and updated config
9 Years Ago
Safer render thread sync stability
9 Years Ago
Fixed slow loading
9 Years Ago
All footprint decals apart from the Boar
9 Years Ago
- Time slow shield now resets enemies and projectiles to their previous speeds when it fades
9 Years Ago
More VicinityEffect work, added assets, FX prefab etc
9 Years Ago
Fixed perf issue in WaterEx.Update; added River tag Added more profiler sample tags
9 Years Ago
- Made rotor damage the player - Rebuilt prefabs
9 Years Ago
Mavis portrait anims
9 Years Ago
Shadow casdade/distance options Reorganised options screen (still shit)
9 Years Ago
Changed BaseMelee distance check to entity API
9 Years Ago
Fixed in-editor resource gathering
9 Years Ago
- Turret audio for firing
9 Years Ago
Added progress panel
9 Years Ago
- Removed exit time from floor turret animations so they pop up/down instantly
9 Years Ago
- Player ship explodes and screen fades out to red over a few seconds when dying, before switching to gameover screen
9 Years Ago
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9 Years Ago
Disabling subscription validity check in SmartObject.OnSmartBehaviourExecuted for now
9 Years Ago
SmartObject and Subscription twaeks
9 Years Ago
- Refactored game over code - Refactored new game code - Added a gameover screen - Can now start a new game straight from gameover - Added DeathInfo to track gameover stats like level reached etc
9 Years Ago
Updated bug reporter
9 Years Ago
Slack channel redirection
9 Years Ago
Fixed no markdown
9 Years Ago
Slight changes to the Oiljack L3
9 Years Ago
Stairs gib models, prefab setup
9 Years Ago
Reply with hex hash
9 Years Ago
Bug reporter, report errors
9 Years Ago
slack format
9 Years Ago
Report view
9 Years Ago
- Tweaked enemy + loot crate spawn roots on a per-room basic
9 Years Ago
Pumpjack and quarry batching
9 Years Ago
- Increased volume, pitch and length of turret rise sound effect
9 Years Ago
Intro cam offset
9 Years Ago
- Added placeholder sound link for turrets popping up
9 Years Ago
Report Format
bot
9 Years Ago
Windows Build 700
9 Years Ago
- Fixed prefab building and updating tool - Updated all the rooms
9 Years Ago
Building Skins Interior blocks and wallpaper/floors carpet example textures
9 Years Ago
- Made prefabs from newly rebuilt rooms - Added RoomSpawner script to rooms
9 Years Ago
Unlocked LionEL Greyed out unselectable characters